#----------------------------------------------------------------------------
#
# Project      : Call To Power 2
# File type    : String text file
# Description  : Contains additional strings that should go to other files
#                eventually (Chinese Simple)
# Id           : $Id:$
#
#----------------------------------------------------------------------------
#
# Disclaimer
#
# THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
#
# This material has been developed at apolyton.net by the Apolyton CtP2 
# Source Code Project. Contact the authors at ctp2source@apolyton.net.
#
#----------------------------------------------------------------------------
#
# Modifications from the original Activision code:
#
# - Removed diplomatic photo strings as they have been already moved back
#   to civ_str.txt. - 7th April 2005 Martin Ghmann
# - Moved BUILD_LIST_SEQUENCE_DEFAULT to gl_str.txt.
#   - 7th April 2005 Martin Ghmann
# - Moved Great Libary title string to ldl_str.txt. - 9th April 2005 Martin Ghmann
# - Moved Diplomacy Embargo Button strings to tips_str.txt (Aug 14th 2005 Martin Ghmann)
# - Moved trust loss strings to info_str.txt. (Aug 31rd 2005 Martin Ghmann)
#
#----------------------------------------------------------------------------

# # Stuff moved from add_str.txt to ldl_str.txt 9/5/00 by Jonathan
# # Please add all new strings below here - with note 
# # explaining where they should go eventually.

# More Stuff for LDL_STR
# Multiplayer Disclaimer String
str_ldl_MultiplayerDisclaimer	"Activisionģʽλҡ"

## Stuff for LDL_STR.txt
str_ldl_AutoCenter_On	"Զѡ"
str_ldl_AutoCenter_Off	"رԶѡ"

str_ldl_ShowPoliticalBorders_On		"ʾ"
str_ldl_ShowPoliticalBorders_Off	"ع"

str_ldl_ShowTradeRoutes_On			"ʾó·"
str_ldl_ShowTradeRoutes_Off			"ó·"

# Got lost somehow, City manager button.
str_ldl_DisbandUnit                 "ɢ"

# City advisor
# str_ldl_CityAdvisor ""

# City Window
str_ldl_CityWindowUpkeep "ά޷"

# Dip wizard strings
# Gets displayed on the "Accept" button depending on context
str_ldl_DipWizardClose "ر" 
str_ldl_DipWizardCheckIntelligence "鿴鱨"

# Empire Manager
str_ldl_People_ ""
str_ldl_Cities_ "У"

# Info screen score tab list headers.  I don't know how to label these.  This is just so there's something
# here for someone who does.
str_ldl_SCORE_VALUE ""
str_ldl_SCORE_TOTAL ""

# List headers on wonder tab of info screen
str_ldl_InfoScreenWonder ""
str_ldl_InfoScreenYear ""
str_ldl_InfoScreenCity ""
str_ldl_InfoScreenPlayer ""
str_ldl_INFO_WONDER_TAB ""


str_ldl_DipDetails_EmbassyReq			"Ҫʹ"
str_ldl_RADAR_MAP_FILTER	"ѹ"

# Replaces string in ldl_str.txt, changed to Status from Modifiers
str_ldl_CityWinStatisticsTab ""

#revised below
# Added
#str_code_CityWinTotalHappinessFormat "ܣ%d"

str_code_QueryRebuildCapitol "ȷҪ¶"
str_code_QuerySwitchProduction "ȷҪ (нʧ %d%% )"

# Trade manager strings
str_ldl_TradeManagerCities "ʾУ"
str_ldl_TradeManagerOwnCities ""
str_ldl_TradeManagerFriendlyCities "Ѱ"
str_ldl_TradeManagerAllCities "ȫ"
str_ldl_TradeManagerCitiesPerGood "ÿزó׳У"

# Added strings for the science screen.
str_ldl_ResearchGoal		"* ĿƼ"

# TURN in all caps for control panel close button lable
str_ldl_endbuttonTURN	"غ"

# String for not showing dialogs again.
str_ldl_DontShowAgain		"ʾ˶ѶϢ"

# In science picker, when the advance gives you tile improvements:
ADVANCE_GIVES_TILE_IMPROVEMENTS "Σ"

str_ldl_RADAR_MAP_TRADE "ó"
str_ldl_RADAR_MAP_TERRAIN ""

##############################################
## PLEASE ENTER NEW STUFF BELOW THIS LINE
## Strings above sent to be localized 9/18/00
##############################################

BC_YEAR_FORMAT "Ԫǰ%d"
AD_YEAR_FORMAT "Ԫ%d"


# Advanced Options Title
str_ldl_AdvancedOptions "ѡ"

#updated from ldl_str
str_ldl_INFORMATION_DIALOG_TITLE 			"ͳ"

str_COMPUTER_TURNS		"غ"

#revised from ldl_str.txt
str_code_TotalPollutionFormat "%d"
str_ldl_CityWinHappiness "Ҹȣ"
str_ldl_CityWinPollution "Ⱦ"

#revised from above to eliminate phrase 'Total: '
str_code_CityWinTotalHappinessFormat "%d"

str_ldl_Starving ""

str_ldl_reloadSlic "¼ SLIC"
str_ReloadSlic_OK "¼ SLIC !"
str_ReloadSlic_Fail "¼ SLIC ! ( ﷨ )"
str_ldl_scen_notes "ע"

#Unit Manager Advisor Window Title -- this is completely new
str_ldl_MilitaryAdvisor "¹"

#Trade Manager Advisor Window Title -- this is completely new
str_ldl_TradeAdvisor	"ó׹"

#City Manager Advisor Window Title -- this is a revision from title to ALL CAPS
# the original can be found in add_str, above.
str_ldl_CityAdvisor	""
str_ldl_DeclareEmbargo ""
str_ldl_IW_CONFIRM_EMBARGO "{player[0].country_name}"
str_Goods_Generated "زɣ"
str_Goods_All_Gone "Ƴزɣ"
str_ldl_RemoveGoods "Ƴز"
str_ldl_GenerateGoods "ز"

##############################################
## PLEASE ENTER NEW STUFF BELOW THIS LINE
## Strings above sent to be localized 9/26/00
##############################################

str_ldl_AddStuff "Ӷ"
str_ldl_SelectCity "ѡУ "
str_ldl_AddPW "ӹ裺"
str_ldl_AddGold "ӻƽ"

# in Build Queue Editor Laod Screen
str_ldl_LoadQueueColon "ų̣"

#Main title for Intelligence Dialog box
str_ldl_IntelligenceTitle "鱨"

##############################################
## PLEASE ENTER NEW STUFF BELOW THIS LINE
## Strings above sent to be localized 10/01/00
##############################################
str_ldl_PosField "Pos:"

str_ldl_CityEspionage "е"
str_ldl_NatlManagerHotKey "F1"
str_ldl_EmpireManagerHotKey "F2"
str_ldl_ScienceHotKey "F3"
str_ldl_UnitManagerHotKey "F4"
str_ldl_TradeScreenHotKey "F5"
str_ldl_IntelligenceHotKey "F6"
str_ldl_ScoreHotKey "F7"
str_ldl_GreatLibraryHotKey "F8"
str_ldl_AdvancedHotKey "F9"
str_ldl_ArmyManagementHotKey "G"
str_ldl_Cheat_Mode_CaseHotKey "ctl+s"
str_ldl_QuitHotKey "Q"
str_ldl_SaveGameHotKey "!"
str_ldl_LoadGameHotKey "@"

str_ldl_TradeSummaryHotKey "ctl+t"
str_ldl_GaiaHotkey "ctl+g"
str_ldl_BuildQueueHotKey "ctl+b"
str_ldl_CityManagementHotKey "ctl+i"
str_ldl_NewProposalHotKey "ctl+d"

str_ldl_TimelineHotKey "ctl+l"
str_ldl_RankHotKey "ctl+k"
str_ldl_RestartHotKey "ctl+z"

str_ldl_NewGameHotKey "ctl+x"
str_ldl_SoundHotKey "ctl+v"
str_ldl_MusicHotKey "ctl+m"
str_ldl_GraphicsHotKey "ctl+f"
str_ldl_GameplayHotKey "ctl+p"
str_ldl_CityEspionageHotKey "ctl+e"
str_ldl_FindMeButton "!"
str_ldl_FindX "X"
str_ldl_FindY "Y"
str_ldl_FindPosLabel "Ҷλ:"
str_ldl_CityManager ""

# Shows up over main map in upper left corner to say whose turn it is right now (has a colon appended by code, followed by leader name).
str_tbl_ldl_Open_City_Management "й"
str_tbl_ldl_Open_Build_Queue "нų"
str_tbl_ldl_Open_Trade_Summary "ó׸ſ"
str_tbl_ldl_Open_Dip_Wizard "Э"
str_tbl_ldl_Gaia ""
str_tbl_ldl_Open_Wonders ""
str_tbl_ldl_Open_Ranking "ȼ"
str_tbl_ldl_Msg_Tab "ѶϢҳ"
str_tbl_ldl_TileImp_Tab "رʩ"
str_tbl_ldl_Open_Scenario_Editor "ؿ༭"
str_tbl_ldl_Sound_Options "Чѡ"
str_tbl_ldl_Graphics_Options "ͼѡ"
str_tbl_ldl_Gameplay_Options "Ϸѡ"
str_tbl_ldl_Restart_Game "Ϸ¿ʼ"
str_tbl_ldl_New_Game "Ϸ"
str_tbl_ldl_Toggle_Radar "/ʾ״"
str_tbl_ldl_Toggle_Ctl_Panel "/ʾƱ"
str_tbl_ldl_Toggle_All "ȫ/ʾ"
str_tbl_ldl_Open_Army_Mgmt ""
str_ldl_UNIT_CONTROLS "Ӳٿ"
str_ldl_GreatLibrary "ͼ"
str_control_key "ctrl"

str_ldl_EnableAllMessages "ʾѶϢ"


#################################
#status text for scenario editor#
#################################
str_SE_MapSize "ıͼߴµͼ"
str_SE_YearSpinner "غCοԵʱ"
str_SE_YearDisplay "ʱ"
str_SE_Difficulty "ѡϷѶ"
str_SE_Barbarians "ѡв"
str_SE_SaveMap "ͼ"
str_SE_LoadMap "صͼ"
str_SE_SaveScenario "ؿϷ"
str_SE_LoadScenario "ؾؿ"
str_SE_WorldTab "ҳCȫ趨"
str_SE_UnitTab "ҳCҵĲ"
str_SE_CityTab "ҳC/ıҵĳ"
str_SE_Civ_Button "۹ҳCıÿλҵ趨"
str_SE_Hut "/Ƴż"
str_SE_River "/Ƴ"
str_SE_Good1 "/Ƴز1"
str_SE_Good2 "/Ƴز2"
str_SE_Good3 "*/Ƴز3Cterrain.txtн綨"
str_SE_Good4 "*/Ƴز4Cterrain.txtн綨"
str_SE_Pollution "/رȾ趨"
str_SE_Land "ʾ½ϲ"
str_SE_Sea "ʾϲ"
str_SE_Air "ʾв"
str_SE_Special "ʾ¹/ⲿ"
str_SE_PopSpinner "趨ѡе˿"
str_SE_AddBuildings "ѡ"
str_SE_AddWonders "ѡ½"
str_SE_PlayerSelect "ѡ"
str_SE_FullMode "йʼλãұѡ"
str_SE_NoCiv "ұ趨ʼλãѡ"
str_SE_WithCiv "ѡ趨ʼλ"
str_SE_JustCiv "ѡ趨ʼλãұ"
str_SE_AddPW "ӹCĿٰEnter"
str_SE_AddGold "ӻƽCĿٰEnter"
str_SE_Erase "Ƴκβӡ"
str_SE_ClearWorld "½ط"
str_SE_ReloadSlic "¼SLIC"
str_SE_Fog "/رսԱ"
str_SE_Copy "ģʽ趨ΪCѡҷѡ"
str_SE_Paste "ģʽ趨ΪCƵѡȡϽ"
str_SE_SaveClip "ٽѡȡڼ"
str_SE_SmallBrush "õһ"
str_SE_MedBrush "2x2"
str_SE_LargeBrush "8x8"
str_SE_LoadClip "Ӽѡȡ"
str_SE_Explore "趨Ϊ̽"
str_SE_Unexplore "趨Ϊδ̽"
str_SE_XWrap "/رX"
str_SE_YWrap "/رY"
str_SE_Pos "Ŀǰλ"
str_SE_LegalOnly "ֻѷƼĲ"
str_SE_ShowLabels "/رվ"
str_SE_AddAdvances "/ƳҿƼ"
str_SE_Nation "ѡҵĹ"
str_SE_LeaderName "ʾ/ı"
str_SE_CityName "ʾ/ıѡе"
str_SE_FindPosX "X"
str_SE_FindPosY "Y"
str_SE_FindMe "ѡһ£XY"
str_SE_RemoveGoods "ӵͼƳز"
str_SE_GenerateGoods "ڵͼز"
str_SE_DebugAI "ʾAIĿĵ"

# Filename prefix for quicksaves.
QUICKSAVE_NAME "ٴ"

# Scenario editor <CHANGEME>
str_ldl_Confirm_Restart		"Ϸ¿ʼȷ"

# for the keymap screen
str_tbl_ldl_Advanced_Options "ѡ"

# Two items on the options menu
str_ldl_ZoomOut "Ŵ"
str_ldl_ZoomIn "С"

# Added for network games, there are more restrictions on when you can initiate diplomacy
str_code_CantInitiateDiplomacyNow "ԼĻغϻڵȴǰĻʱ顣"

# Status text for minimize button on radar map
STATUSBAR_MINIMAP_MINIMIZE "ѡ˴˴С/ŵ"
str_player_choice "ѡ"

# Entry on right click menu for the cargo view
CONTEXT_VIEW_CARGO "ۿװز"

# For netshell list header
str_ldl_Settlers "ض"

# When units will be disbanded due to a government change, ask first:
str_code_GovernmentChangeDisbandsUnits "ɴýɢһЩӣȷҪ"

# For the science picker
ADVANCE_GIVES_GOVS "壺"

# New Status text strings
STATUSBAR_TRADEMAN_OPEN_CITIES_SLIDER			"ô˹趨ÿزɹӦĳС"
STATUSBAR_TRADEMAN_OPEN_SORTBY_NATION_BUTTON	"ѡ˴лزĹҡ"
STATUSBAR_CITYMAN_MAIN_CLEAR_BUTTON				"ѡťųĿ"
STATUSBAR_DIPMAN_TABLE_DECLAREWAR_BUTTON		"ѡťս"
STATUSBAR_DIPMAN_CREATE_INTELLIGENCE_BUTTON		"ѡť鿴˹鱨"
STATUSBAR_ARMYMAN_ADD_BUTTON					"ѡťѡӱ뱾ӡ"
STATUSBAR_ARMYMAN_ADD_ALL_BUTTON				"ѡťвӱ뱾ӡ"
STATUSBAR_ARMYMAN_REMOVE_BUTTON					"ѡťѡԱƳ"
STATUSBAR_ARMYMAN_REMOVE_ALL_BUTTON				"ѡťвԱƳ"
STATUSBAR_ARMYMAN_CLOSE_BUTTON					"ѡťرվ١"
STATUSBAR_ARMYMAN_NEW_ARMY_BUTTON				"ѡť¾"

# For the context menu, lets you get the tile info window for squares with cities/units.
CONTEXT_TILE_INFO "ͼ鱨"


