#### Message Strings for the Nuclear Detente scenario ####


#### Button text

ND_BUTTON_OK 	"ȷ"
ND_BUTTON_YES 	""
ND_BUTTON_NO 	""
ND_BUTTON_NEXT 	"һ->"
ND_BUTTON_BACK 	"<-һ"
ND_BUTTON_RULES	"ؿ"


#### Message box text

#	The string of hyphens below represents the amount of text that will fit in a message box.
# 						----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

ND_START_TITLE			"սһ"
ND_WIN_TITLE			"ʤˣ"
ND_LOSE_TITLE			"ʧˣ"
ND_START_MESSAGE_A		"ǰǵ{player[0].leader_name}䡣뷲Ͽ˺ŵĽ֡ǱͧѾսλãڶӷɵϿгУԼеĺӷɵС"
ND_START_MESSAGE_B		"ǩƺԼԼĹ涨Ӫӵеĺӷɵ֮ĽԲߣ˫ʣĺӷɵԴݻҳϿɵĺвķ"
ND_CANT_MOVE_NUKES		"ҹĺǱͧѾ͹λáΪάҹȷ˵Ǳͧȸ͸λ"  
ND_DISBAND_NUKE_WARNING	"ȻҪյĺƽ̣ɢҹĺӷɵӣСҪҹڵǰú޷֮ȷҪɢӷɵ"
ND_LOSE_NUCLEAR_WAR_A	"״ĻϵĻɫʵڲȷһȷ˺ӷɵ۳ʱĿս֮˻̲סȷӷɵʵΪ¡ȥҳ𱸵ĶѾ޹ؽҪȻԭ"
ND_LOSE_NUCLEAR_WAR_B	"ʿֱۣ٣ǵ뿪ˡʿ±ݡŹ֮ʿ˵һǻܲټ̫Ϊĵİûھǻش𣺡ܻڵЩɡ"
ND_DEFUSER_WARNING		"{player[1].civ_name_plural}ʼ{city[0].name}н΢ϸ˵װáƼܹݻҹк䣬һӰʾ¾ơһҪֹǣ"
ND_LOSE_DEFUSER			"{player[1].civ_name_plural}΢ϸ˵װáҹĺѾΪһѷ"  
ND_WIN_DEFUSER			"Ѿ΢ϸ˵װáٹһᣬк䶼һѷ"
ND_LAUNCH_CODE_1		"ǳɹƽ˵зһҺǱͧϵĺ˵롣ҪܹյаǱͧķ룬ͬʱһݽвǵüӿŲˡЩ{codeCounter}{action[0].text}֮ͻ趨"
ND_LAUNCH_CODE_2		"Ѿյ{spyCitySum}鷢롣Щ {codeCounter}{action[0].text}趨"
ND_LAUNCH_CODE_TURNS	""
ND_LAUNCH_CODE_TURNS2	""
ND_LAUNCH_CODE_RESET	"Ѿ趨ҹһֵͷʼˡ"
ND_WIN_LAUNCH_CODE		"˷õзк˵ˡҹĺ˵ȻϿгУҪͶҲܿͬˣ"
ND_NUCLEAR_SUB_WARNING	"ݻٷϿĺǱͧȻԺ乥ȷҪǱͧ"
ND_NUCLEAR_SUB_DESTROY	"һʱ÷Ͽ˲֮ʱ󵨹˺Ǳͧ鱨ʾǵĵѾ׼ҪȫԵıԺ乥ͬʱʣĺǱͧȻֻһ;"
ND_WIN_NUCLEAR_SUB		"ܳЭͬж˷Ͽɵĺвҹ仹ĳУҪͶҲܿͬˣ"
ND_WIN_DIPLOMACY		"󣬽˷Ͽɵĺвܰȫؽҹĺ䣬ƽĴˡ"
ND_LOSE_STUPIDITY		"ӦҹĺǵѾϿ˵ˣ "
ND_TEMP					"Ǳͧ = {nukeCount}"
ND_TEMP2				""

