#### Message Strings for the Magnificent Samurai scenario ####


#### Button text

SS_BUTTON_OK 	"ȷ"
SS_BUTTON_YES 	""
SS_BUTTON_NO 	""
SS_BUTTON_NEXT 	"һ->"
SS_BUTTON_BACK 	"<-һ"
AG_BUTTON_RULES	"ؿ"

#### Message box text

# Start game strings
SS_START_TITLE		"Ӣµʿ"
SS_START_A			"ǰ𲨵ıǵ˽͡Ϯ֮Ŀ˲ҿЩÿճ֮󶼻ǿжߴ󲿷ֵֵʿԼЭЩ뷨"
SS_START_B			"˽⵽޷ˣʿ֮ʿڣӦþ͹شׯˡ˵ǰʿ˴壬ǰβլǺܺʵ㡭"
SS_SHICHINEN_RETURN	"ҳشׯķ֮ǰȱ塣"
SS_BRIDGE_BURNED	"֮ʱһ·ͻȻסȥ·ͬŻţ·"
SS_BRIDGE_BURNED2	"ɽ·ʼͷʹҪôȥׯֻȻţسʱŸ޺ÿԶɹ˰ɡ"

# Katchu and Oatakark strings
SS_SCURVY_MAIDEN_A	"ǰǰ߱õССǰдСŮϸһִˣһʡ£δʳұ̫ɹ˵ϴ" 
SS_SCURVY_MAIDEN_B	"ϴһϢǻˡϴ򣬸һˮӹһɹ˵Ĳλϲҩҩʱ˵ԼĹ¡" 
SS_SCURVY_MAIDEN_C	"'ʷٷǰסڶβҵϡĻɽԤʮ걬֪˵ܿͻ뺣СԶ󴬵Ĵڵһθоʱê뿪"  
SS_SCURVY_MAIDEN_D	"Ҽʱ˳ܿһȺӵıǿе˼װ壬ҪռҵĴһĿ˵ĹҲӳȥΪһҪӳϣûͻƷںϻ˼졣㷢ҡΪ˸л㣬ԸöŮһ̣"
SS_GOING_TO_OATAKARK	"ʷٷŵץץԼɽ㿴̫Ӵ𡣡ιòǴβҵɣ˵Ķ𣿡"
SS_NEXT_TO_OATAKARK	"һϤĺʷٷڼװ£һٵ䡣Ȼ󵨵ĳ߹һӣǰӶĥһˣɹͷǿڴײģҪϰһҷľԲ㣡"
SS_OATAKARK_SHORE_A	"㱻һȺͰΧ͸¶ڵϵһҫۡҪ뿪ĶŮţСҲǱ󲻶ӿĺС"
SS_OATAKARK_SHORE_B	"Ѹûڲ֮У㰵ǲΪĿףͷʯͷ̫زŻû̫ʱ俼Ϊıγ͹"
SS_OATAKARK_SHORE	"¡¡죬ҪԼƵġŲҪϵ˻ֵ̿ԭ֮¡һпѳȥķ"
SS_KATCHU_A			"СõĶˡΨһֵעĿСƹݡҵһƵʿһͭʿߵѰʱߵĸ裺"
SS_KATCHU_B			"ܶׯŻˣܶԹ\nҵ˵ҴһͰˮɡ\n˵װģһͰˮôܽϨ͵Ļơ"
SS_KATCHU_C			"ܶ˵ǸͰˮɣҪġ\n˳ӵشһͰˮﰵܴ\nϣϨĴ𣬲֪ĺ\nܶ"
SS_KATCHU_D			"ͷ쵽ˮͰУڴ֮ǰ˵\nţǶˣȻҲ\nܱã"
SS_KATCHU_E			"֮ʿԼãġҽʤֻҵһɣڼȻǵһֵͬˡõĻǻھǺˮ"
SS_KATCHU_F			"㽫ʿӾƹϳ㵽սʿһнˣҪͬһֱҳ·ʤ˿øˣͷߡ"
SS_OATAKARK_WARN1	"¡¡֮ľҲǰҡҷ㵱¡¡ֹͣصԭȵĵأǲǽˡɽʱпܱ"
SS_OATAKARK_WARN2	"һ˲䣬ֹͣˡһжһƬšȶͷҪ˺Լˣӱжϣ֪ǱǰӦþԶɽ"
SS_OATAKARK_SINKING	"ͻȻµĵҵҡٷ¡߿гվȡսתϷΨһʣµķ򡭡"
SS_OATAKARK_DROWN_A	"ܾˮСһǿ²Ҫʣĵһ뺣У㲻ˮƯһ鸡ľˮ档Ȼһֱʧڻȥ֮ǰʱ󵽸ľϡ"
SS_OATAKARK_DROWN_B "ʱ㷢Լ嵽ߣҲ֪ȥ򣬹һˡ"
SS_BALLOON_A		"ҪǼľݵʱ򣬷ͻȻžһһϱ滹˸ľһ˺ܽŵĶơ"
SS_BALLOON_B		"㿿֮ʱһֵǻע⣡ǻħʦ˹򣡱ٿȻҿҪÿֲճɻҽ"
SS_BALLOON_C		"СӣȻ󳯵϶ЩͻȻһӵһ档{action[0].text}˿Ϊ"
SS_BALLOON_C_K		" ʤ˼"
SS_BALLOON_D		"ҿǼҩģħʦ˵ܷ𣿿ԵĻҪæ뿪졣ˡ˹ֵĸԲñڳ֮ǰץץͷ"
SS_BALLOON_E		"װġǾɣҪעָȻҪòϰ"
SS_BALLOON_END_A	"ֻܴ㵽ˣ˵Ѿҵг̡Ҫ޷ʱصӢһжĴ㲻̫ڽЩʲôл˿û䣬ȻһԾ뿪ľ"  
SS_BALLOON_END_B	"˫һӴ棬ֱˡڸ߿У˹ͷ֣ñӱһǿ紵ߣ˺ʧƶ֮ǰԼ˵ģҵñӡ"

# Chun Ling and Mountain Pass strings
SS_KAU_PI_A			"ǽСׯĺò֡Ĵѯ֮Ϸԭͨİڣʯסȥ·Ŭ忪ڣǿҪ²ܰ·忪"
SS_KAU_PI_B			"ھͨǾҪˡ˵ӦòȴܼȡĲɲ"
SS_KAU_PI_B2		"ȻûԿֱӲйɽ"
SS_KAU_PI_RETURN	"Ĵæ忪ڡǻû{passClear}ɡ"
SS_KAU_PI_PASS_CLEAR	"һƬס忪֮˳ɶȥϢˡ"
SS_KAU_PI_REST		"ɽ忼Ҫ˿ʳټó̡"
SS_SARDO_A			"Ҫ˿ʳед̫˵㡣ϵһʲôĵĵȴǵд̫֮󣬴еĳϱص߽"
SS_SARDO_B			"ĵһȺĪ³ʬ仯εĶħû񲻶ϿһȺаðյȥˣԴмûлˡ"
SS_SARDO_C			"ǰһʿ࣬ǰȥкҲûл첻ģܴɡ"
SS_SARDO_DONE_A		"ۼͬʱѯ㡣˫Ҫ񰲾ȻߴĪ³ʬһ񶷡ǷЩϵʱкü̲סЩħΪ֮󣬾ظ"
SS_SARDO_DONE_B		"˵֮󣬾ٰһᡣɹ˼Ϊֵף֮ҹʱȴΡڶһ磬侲ѵ𣬶뿪"
SS_SARDO_REST		"ЪϢƣһѵķһʳþȫָٶ·ˡ"
SS_KYONSHI			"ׯû˾סˡ"
SS_KYONSHI2			"ׯûס뿪ɣ"
SS_KYONSHI_A		"һׯʤվ˵ҵļ硣ɻΪʲô֮ǰûи߹㡣ɺܿͻˡ˼·ȥһֱߵׯ롣ׯ㳡ܾûˡܵСݾĵģһˡ"
SS_KYONSHI_A_NO_K	"ׯûκӰׯܵСҲΪƺڡͻȻ䣬һȺгëצĹ޴ڳ˲佫ΧסȻػĺ輣ǰһƬ..."
SS_KYONSHI_B		"ͻȻ䣬Ű屬ѣһȺгëצĹޣ㷢ȦףͷʤаЦһųëצͳʱѽΧסĺͻȻܵһػ..."
SS_KYONSHI_C		"˫ʱյգʹȣ˫ֱϣȻѣǵǷˡϢһӺ㽥ظǣҰģ֮㷽űػ˿ڿʼʹ㷢ԼλڴׯĹ㳡С"
SS_KYONSHI_D		"㷢ʤҲţδѣδ㣬лֱ֣ѹ˱˺һӣδκζ"
SS_KYONSHI_E		"ϸ΢ĽŲ޷תȥ˭ϵͻȻ˫ɿ漴ת׼Թ޵ĹȻǰȴһ׵Ů룬ԴŮһǴʿ"
SS_KYONSHI_F		"ŮʿҪ𷢳뿪ׯǰһܵɽȡװֽᣬ˵֮ǰң߽һɳĮеĴ䣬պüĪ³ʬھʽͯ"
SS_KYONSHI_G		"ʱҲϻʽΪвĹȺǱԣ䵥Ĺһһɱ˰ҵĹޣĹԾۼʽУ޷һһ֡ʾҪһǿԴʣµĹޡ"

# Gonza and Chikamatsu strings
SS_GONZA_A			"Ƶ⣬ֳֳǹʿΧһսʿĵʿȻее⣬ȻΧսʿʿѸٵĶǹսʿıº˿ڡ"
SS_GONZA_B			"˵ĳǹսʿȻѾվˣüסʿĳǹȡƲͷ㣬شҺǲһģûҪ˼ʾΪսѡ"
SS_GONZA_C			"ǹսʿȨʼҽܣΪλ˵زԭŮ޸ֵĽɣûýϸߵĵλȻǰͼҳ֮öлԼҳϢʱ㴦ĻǵҪȨ"
SS_GONZA_D			"ҳȵʱα֤ԡ³ˡ֮ȨʹȨʼ·;вʿ׷šȨӵԵϴˢԼףλϷĺȨ˵֮ͬҪ"
SS_AMBUSH_GONZA		"ʿΧеĴ󵶣ȡȨһɱ˹"
SS_CHIKAMATSU_A		"ʱȻ֮Ľɳ˳߸ʿ߽Ȩ໥ӵЦˣʲôȨ㽫ݺһһʮظ߳ɵıԵе㲻á"
SS_CHIKAMATSU_B		"Ȩͳἰͬսѵ£ǽɳͷʾ⣬ʿ˵̸֮ʿ̳жȥ˲輪ʸҰȥ⡣˵"
SS_CHIKAMATSU_C		"ҵʿٴˣ·̣ҽͬУ㲻ѽаɣ"
SS_CHIKAMATSU_A_NO_G	"ǰʱһòáȻ֮˳ʿһǽɳͬ˵˹Ȩ£ź󣬱ԵЩأתʿ̸"
SS_CHIKAMATSU_B_NO_G	"Ի֮ʿͻȻתжȥҸո˲輪ʸҰȥ⡣Ϊ˲ȨʧһͬС㲻аɣ"
SS_CHIKAMATSU_HORSE	"ɸȻˡ߹·˫ʹˣ͸ʮָм"

# J-chan strings
SS_BUNNY		"ţ㷢ֵ·ҰõĽӡ߶ȥӽӡǳЩҰһͷСǺ"
SS_BUNNY2		"ԽԽķýӡϷȥ..."
SS_BUNNY3		"㿴ýӡ϶ȥǡղųӲ..."
SS_JCHAN_A		"׷ٷýӡպڼ˷֮ĸֻɰСãϹЩ״ƷӺݻĵؽӽһץסС׵գһ̵ˣ漴׷ϣ˳ѵķС"
SS_JCHAN_B		"׷˼ֻ֮װŽ״ʧȪԣƺ˲ðݵȪУϸˮӣδӵӰѲӻӾôš"
SS_JCHAN_C		"Ȼһֻʪ׵ֱ۹סĲӣԵĺᡣΪεһ㣬㱣򾲣Ե˵ðվ"
SS_JCHAN_D		"Ȼ˲ٺ£⣬Ĳҡ˵ţҷһ·һ̣Ĳ⣬Ҳκιҵ¡ûѡص㣬ֻ÷Ĳ⡢"
SS_JCHAN_E		"ӷſ㣬ʼԼнɣĸͷߡⷢиʱŤͷǡʰ·ǹʣŵùʡ"

# Mimoyota and Star Road strings
SS_MIMIYOTA_A		"һڴǻǷ·ˣش˶·Ѱ𣿡㲢δش⣬һŷţº漴̻ʣ˷š"
SS_MIMIYOTA_B		"תҪȥǿ׳ֱ۴ļϣֻҵһµˣҲһǸʿҷ־󣬱˵"
SS_MIMIYOTA_C		"ҪΪƫǸʱͻȻ˸˵ѿọ́ҡ֮Ĺߣʱ塣һЩ¡ʱšÿƺи"
SS_MIMIYOTA_D		"ǰ˵ţ֮µħͷ˹ײռ죬ƾһ޷ҵķȻʤȭҴ򲻹һĻܻ֮ڶߵİ뵺ϣ߰ɡ "
SS_MIMIYOTA_HEAL	"￪ʼʯͷʩһʱʯͷ˺˵Ĺâһӣʯͷͻǵ˲λϷͨЩʹȻҩ"
SS_STAR_ROAD_A		"˻֣֮ڣ̤߲֮ʵĹâΧܣֱжɻɫɫһƬڣֻʣͷϵ⣬ʶԽԽģֻϡоԼڵ档"
SS_STAR_ROAD_B		"һԽԽǸȥԽ֮ҰȫһƬɫ۾Ըе׹⣬ٴʱɫգ֪Ѿֱ֮һˣܸδŪʪĿӡ"
SS_RESWOB			"߽֮ʱȻһ˴ں˳סȥ·δ֣ƵŹâĿһ㣬ƶʱ㽫ĽĥⲻǸӦĶ..."
SS_STAR_ROAD		"֮ڴˣǰпϰסȥ·"

# End game and Samurai Death string
SS_SHICHINEN_GREETING	"ӭĹϮ֮ǰ˲ʱǿׯķʱ..."
SS_SHICHINEN_RUINED_A	"˴ׯ󣬷ִѳһƬ棬ΪԼδʵʱϻضеںޣԱһϣڷѰˣ㷢һλܵŵϸˣе֪Ϯʱλҫ˵ѹʿͻԿˡ"
SS_SHICHINEN_RUINED_B	"ڴͼֿ˵Ĳ˷Ż˴ӣ²رĵϵūʹá"
SS_BANDIT_ATTACK	"ѵϱҪϴٴׯףˣԻؼ"
SS_SHICHINEN_FLEE	"㲻˵ĻȥôҪʱ"
SS_BANDITS_DEFEATED	"֮󣬴һ֪黹ûͷӲδεĹг֣һڱߵĳ䡣"
SS_BANDIT_CARRACK	"ɱ֮ȡ˵Ĵ˽޴á"
SS_BANDIT_LEADER	"ͷЦǰɳķͰѱɱݳһĴء"
SS_LOSE_GAME		"˵㣬޷֧ȥ޷ٱׯⳡսѾûԲҵ£֮ǰϣȫ嶼֪¡"
SS_LOSE_GAME2		"·ѯʽϢ·˸㣬ǰȺ˹壬ŻӣдĴ͵ūгΪ»̻̲Ϣ֪ԼѾ޷ɣ"
SS_TIME_UP			"ӦҪѽһ꣬ڼ㲢δϻ屣ҪܾϻصĻҲܰǡ"
SS_WIN_GAME			"ͷˣѾɣ{action[0].text}"
SS_WIN_GAME2		"ɹؽ˴ׯ˿ûо飬ؽ԰Ҫ¡"
SS_KATCHU_DROWNS	"ʤ⺣³ĺ뺣׶ǲңƽʱھƹݰ˵غžƣ˵ҲǼ¡"
SS_KATCHU_DIES		"ʤսУηľԼĹ㶼ġȫĸû˻ỳˡ"
SS_CHUN_LING_DIES	"ˣǸݵսʿӵаٲļҲȴĵط"
SS_GONZA_DIES		"ȨսȥǸվտĳǹ֣ǽԶס"
SS_CHIKAMATSU_DIES	"ɱһͬأҲû"
SS_JCHAN_DIES		"ɣ˵ضڵϵʬйֻһ·һֻŽεĺôͷ˳ٵʧǰ"
SS_MIMIYOTA_DIES	"ˣʧȥ㽫޷֮ڣʹز壬޷Լ"
SS_MIMIYOTA_DIES2	"ˣʧȥܸʶǺܴʧǰü֮ڣ"

#	The string of hyphens below represents the amount of text that will fit in a message box. The second line is for alert boxes.
#	 				 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
# 					 -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

# Global, random and Tavern strings 
SS_BLANK			" "
SS_2MONTHS			"Ѿ£ŬĿǰ"
SS_4MONTHS			"Ѿĸ£־ܿ˷һѡ"
SS_6MONTHS			"ʱ죬Ѿ£˳ĻȺвˣһһС"
SS_8MONTHS			"Ѿ˰˸£Ĺ"
SS_10MONTHS			"¾ոڣʼƻôӭĹ..."
SS_LEVEL_UP			"<c:0,0,200>{unit[0].name}<e>սþֵ<c:0,0,200>{action[0].text}<e>"
SS_LEVEL_DEFENSE	"+5"
SS_LEVEL_ATTACK		"+5"
SS_LEVEL_MOVEMENT	"+1"
SS_LEVEL_MAX		"<c:0,0,200>{unit[0].name}<e>Ѵﱾó̵ޡ"
SS_HUT_EMPTY		"·;мһᣬţӦо..."
SS_AMBUSH1			"˴{action[0].text}˳"
SS_AMBUSH2			"ţʱ{action[0].text}͵Ϯ㣡"
SS_AMBUSH3			"˴{action[0].text}˳ִ㿳"
SS_AMBUSH4			"ͬͬˡһȺƵ˴{action[0].text}ɱ˳"
SS_AMBUSH5			"òͻȻϣһȺ˴{action[0].text}"
SS_AMBUSH6			"{action[0].text}ðһȺˣ׼˯е㣬۾˯"
SS_AMBUSH_FOREST	""
SS_AMBUSH_PLAINS	"ľԺ"
SS_AMBUSH_GRASSLAND	"âݺ"
SS_AMBUSH_SWAMP		"һ"
SS_AMBUSH_JUNGLE	""
SS_AMBUSH_DESERT	"ƺ"
SS_AMBUSH_DUNES		"ɳ"
SS_AMBUSH_BEACH		"ǳں̲ľʬ֮"
SS_AMBUSH_MOUNTAIN	"ʯ"
SS_AMBUSH_TAVERN	"ƹݺ"

SS_TAVERN		"мùݣЪЪţʣȥһ··ۻĳЩСϢ"
# if Random number = 0, you get ambushed by brigands
SS_GOSSIP1		"{action[0].text}{action[1].text}ëñ{action[2].text}{action[3].text}ɱ˸Ķħ¡{action[1].text} Դ˵ǶñǶħƤġ㿴Ƥ"
SS_GOSSIP2		"{action[0].text}{action[1].text}{action[2].text}{action[3].text}{action[1].text}ʤˣһơ "
SS_GOSSIP3		"{action[0].text}{action[1].text}šһζƮҲ"
SS_GOSSIP4		"Ȼĵζһɧʱ{action[0].text}{action[1].text}šζǶѽܣÿһȾܣֻ㷢ǲǶֻǳʦ׾ɿ" 
SS_GOSSIP5		"{action[0].text}{action[1].text}˵ȺɶĶãרɱ󣬲ʳǵѪ"
SS_GOSSIP6		"{action[0].text}{action[1].text}˵ҵİҲȦУ{action[0].text}{action[1].text}ƣǾЩɶĶһ˱ԹЩ˵Ұˣ"
SS_GOSSIP7_A	"ҹְ񽫾ͶĦһ{action[0].text}{action[1].text}ôĸߴңܺľ׼ʱҵͬҲҵĶʱѼӶͻȻצ볤һֻë޲ң..."
SS_GOSSIP7_B	"{action[1].text}˵ƽʱһգǹѱԽԽǿ׳ʹҵ˫{action[1].text}ʱͣһ˫ɫľɿӡ"
SS_GOSSIP7_C	"޲ม͡ľ̾{action[1].text}˸ۣҰѿӴʱͨܵ˺ӦһغȻֻʹòϰţӽɭ֮ҲûޣҲûҵѼӶ..."
SS_GOSSIP8		"ƹ۷׷׵۹βҵ³飬{action[0].text}{action[1].text}㣬ˮû죬Ϊ㷷Ϻ̧ۡ"
SS_GOSSIP9		"{action[0].text}{action[1].text}վϿ˵ơϷԺϵͳ·ʲôû{action[1].text}˵Щʲô"
SS_GOSSIP10		"˫̧ʱһɳƹݣƫеҵվڸ{action[0].text}{action[1].text}ݶƶһһɹƶˣ΢ġǸ֡"
SS_GOSSIP11		"{action[0].text}{action[1].text}㣬֮ܿٵǰڵĸطǰҪи򵼴·"
SS_GOSSIP12		"ԭû˿⣬{action[0].text}{action[1].text}ţֻǿЦؽͷｫƲȫң֪һһ¿ӣҾĳβͳһ·е"
SS_GOSSIP13		"{action[1].text}峪Ų̋и裺\n㡢㡢¶㣬ȫ\nʪ㣬㣡\nֻҪһβͺãٳԸ㣡㣡\nʵڶͬһأֻǸ..."
SS_GOSSIP14		"{action[1].text}峪Ų̋и裺\nʮŸڵذ壬\nʮŸڵذ壬\nһ\nʮ˸ڵذ..."
SS_GOSSIP15		"{action[1].text}峪Ų̋и裺\n桢桢¶棬\n浹ҪԷ\n׷źóԣǲѷٳ棡ٶ˳棡\nʵڶͬһأֻǸ..."
SS_GOSSIP13_14_15	"뿪衣"
SS_GOSSIP16		"㲻Ϻн̵{action[0].text}{action[1].text}˵ѧȳԼޱ֪ܺ"
SS_GOSSIP17		"{action[0].text}{action[1].text}йؼɴҲ˵ļɴĵ׸"
SS_GOSSIP18		"һС㼸߲浰С浰ܷСֻʹ˵ʵ㻹޷"
SS_GOSSIP19		"㲻{action[0].text}{action[1].text}˵֮ѹرգΪãǸ̰ͺ¿"
SS_PERSON0		"ˮ"
SS_PERSON1		"ƹŮ"
SS_PERSON2		"ũ"
SS_PERSON3		"ؤ"
SS_PERSON4		"ƹ"
SS_PERSON5		""
SS_PERSON6		""
SS_PERSON7		"սʿ"
SS_PERSON8		"Ů"
SS_PERSON9		"ռ"
SS_PERSON10		"ʦ"
SS_PERSON11		"ʿ"
SS_PERSON12		"輿"
SS_PERSON13		"ɮ"
SS_PERSON14		"ˣ"
SS_PERSON15		"Ůʿ"
SS_PERSON16		"ʿ"
SS_PERSON17		""
SS_PERSON18		"Ů"
SS_PERSON19		""
SS_PEOPLE0		"ˮ"
SS_PEOPLE1		"ƹŮ"
SS_PEOPLE2		"ũ"
SS_PEOPLE3		"ؤ"
SS_PEOPLE4		"ƹ"
SS_PEOPLE5		""
SS_PEOPLE6		""
SS_PEOPLE7		"սʿ"
SS_PEOPLE8		"Ů"
SS_PEOPLE9		"ռ"
SS_PEOPLE10		"ʦ"
SS_PEOPLE11		"ʿ"
SS_PEOPLE12		"輿"
SS_PEOPLE13		"ɮ"
SS_PEOPLE14		"ˣ"

# if Random number = 0, descriptor is blank
SS_DESCRIPTOR1		"õ"
SS_DESCRIPTOR2		"۵"
SS_DESCRIPTOR3		"΢Ц"
SS_DESCRIPTOR4		""
SS_DESCRIPTOR5		"̵"
SS_DESCRIPTOR6		"С"
SS_DESCRIPTOR7		"ſڽ"
SS_DESCRIPTOR8		""
SS_DESCRIPTOR9		"۷ŭ"
SS_DESCRIPTOR10		"ɰ"
SS_DESCRIPTOR11		"ɫõ"
SS_DESCRIPTOR12		"ݳ"
SS_DESCRIPTOR13		"˳"
SS_DESCRIPTOR14		"б˵"
SS_DESCRIPTOR15		"ܵŵ"
SS_DESCRIPTOR16		"е"
SS_DESCRIPTOR17		"ڳݲ"
SS_DESCRIPTOR18		"ŭ"
SS_DESCRIPTOR19		"ӷ׵"

SS_REGARD_EVENT		"ʱ˵"

SS_TEMP				"ԭ = {killCause}"

#	The string of hyphens below represents the amount of text that will fit in a message box. The second line is for alert boxes.
# 			 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
# 			 -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


# For localizations

SS_PERSON0_DAT ""
SS_PERSON1_DAT ""
SS_PERSON2_DAT ""
SS_PERSON3_DAT ""
SS_PERSON4_DAT ""
SS_PERSON5_DAT ""
SS_PERSON6_DAT ""
SS_PERSON7_DAT ""
SS_PERSON8_DAT ""
SS_PERSON9_DAT ""
SS_PERSON10_DAT ""
SS_PERSON11_DAT ""
SS_PERSON12_DAT ""
SS_PERSON13_DAT ""
SS_PERSON14_DAT ""
SS_PERSON15_DAT ""
SS_PERSON16_DAT ""
SS_PERSON17_DAT ""
SS_PERSON18_DAT ""
SS_PERSON19_DAT ""

SS_PERSON0_ACC ""
SS_PERSON1_ACC ""
SS_PERSON2_ACC ""
SS_PERSON3_ACC ""
SS_PERSON4_ACC ""
SS_PERSON5_ACC ""
SS_PERSON6_ACC ""
SS_PERSON7_ACC ""
SS_PERSON8_ACC ""
SS_PERSON9_ACC ""
SS_PERSON10_ACC ""
SS_PERSON11_ACC ""
SS_PERSON12_ACC ""
SS_PERSON13_ACC ""
SS_PERSON14_ACC ""
SS_PERSON15_ACC ""
SS_PERSON16_ACC ""
SS_PERSON17_ACC ""
SS_PERSON18_ACC ""
SS_PERSON19_ACC ""

SS_PERSON0_ARTICLE_DEF_CAPS ""
SS_PERSON1_ARTICLE_DEF_CAPS ""
SS_PERSON2_ARTICLE_DEF_CAPS ""
SS_PERSON3_ARTICLE_DEF_CAPS ""
SS_PERSON4_ARTICLE_DEF_CAPS ""
SS_PERSON5_ARTICLE_DEF_CAPS ""
SS_PERSON6_ARTICLE_DEF_CAPS ""
SS_PERSON7_ARTICLE_DEF_CAPS ""
SS_PERSON8_ARTICLE_DEF_CAPS ""
SS_PERSON9_ARTICLE_DEF_CAPS ""
SS_PERSON10_ARTICLE_DEF_CAPS ""
SS_PERSON11_ARTICLE_DEF_CAPS ""
SS_PERSON12_ARTICLE_DEF_CAPS ""
SS_PERSON13_ARTICLE_DEF_CAPS ""
SS_PERSON14_ARTICLE_DEF_CAPS ""
SS_PERSON15_ARTICLE_DEF_CAPS ""
SS_PERSON16_ARTICLE_DEF_CAPS ""
SS_PERSON17_ARTICLE_DEF_CAPS ""
SS_PERSON18_ARTICLE_DEF_CAPS ""
SS_PERSON19_ARTICLE_DEF_CAPS ""

SS_PERSON0_ARTICLE_DEF_SMALL ""
SS_PERSON1_ARTICLE_DEF_SMALL ""
SS_PERSON2_ARTICLE_DEF_SMALL ""
SS_PERSON3_ARTICLE_DEF_SMALL ""
SS_PERSON4_ARTICLE_DEF_SMALL ""
SS_PERSON5_ARTICLE_DEF_SMALL ""
SS_PERSON6_ARTICLE_DEF_SMALL ""
SS_PERSON7_ARTICLE_DEF_SMALL ""
SS_PERSON8_ARTICLE_DEF_SMALL ""
SS_PERSON9_ARTICLE_DEF_SMALL ""
SS_PERSON10_ARTICLE_DEF_SMALL ""
SS_PERSON11_ARTICLE_DEF_SMALL ""
SS_PERSON12_ARTICLE_DEF_SMALL ""
SS_PERSON13_ARTICLE_DEF_SMALL ""
SS_PERSON14_ARTICLE_DEF_SMALL ""
SS_PERSON15_ARTICLE_DEF_SMALL ""
SS_PERSON16_ARTICLE_DEF_SMALL ""
SS_PERSON17_ARTICLE_DEF_SMALL ""
SS_PERSON18_ARTICLE_DEF_SMALL ""
SS_PERSON19_ARTICLE_DEF_SMALL ""

SS_PERSON0_ARTICLE_UNDEF_CAPS ""
SS_PERSON1_ARTICLE_UNDEF_CAPS ""
SS_PERSON2_ARTICLE_UNDEF_CAPS ""
SS_PERSON3_ARTICLE_UNDEF_CAPS ""
SS_PERSON4_ARTICLE_UNDEF_CAPS ""
SS_PERSON5_ARTICLE_UNDEF_CAPS ""
SS_PERSON6_ARTICLE_UNDEF_CAPS ""
SS_PERSON7_ARTICLE_UNDEF_CAPS ""
SS_PERSON8_ARTICLE_UNDEF_CAPS ""
SS_PERSON9_ARTICLE_UNDEF_CAPS ""
SS_PERSON10_ARTICLE_UNDEF_CAPS ""
SS_PERSON11_ARTICLE_UNDEF_CAPS ""
SS_PERSON12_ARTICLE_UNDEF_CAPS ""
SS_PERSON13_ARTICLE_UNDEF_CAPS ""
SS_PERSON14_ARTICLE_UNDEF_CAPS ""
SS_PERSON15_ARTICLE_UNDEF_CAPS ""
SS_PERSON16_ARTICLE_UNDEF_CAPS ""
SS_PERSON17_ARTICLE_UNDEF_CAPS ""
SS_PERSON18_ARTICLE_UNDEF_CAPS ""
SS_PERSON19_ARTICLE_UNDEF_CAPS ""

