#----------------------------------------------------------------------------
#
# Project      : Call To Power 2
# File type    : Text file
# Description  : Ozone depletion database
# Id           : $Id:$
#
#----------------------------------------------------------------------------
#
# Disclaimer
#
# THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
#
# This material has been developed at apolyton.net by the Apolyton CtP2 
# Source Code Project. Contact the authors at ctp2source@apolyton.net.
#
#----------------------------------------------------------------------------
#
# Notes
#
# - The TilesetIndex determines the graphic used from the Tile file.
# - The minimum TilesetIndex is 0 if present in the tile file.
# - The maximum TilesetIndex is 1023 if present in the tile file.
# - The TilesetIndex for roads is now taken from this database file.
# - Roads use 17 TilesetIndices starting from the TilesetIndex specified here.
# - If a graphic for an 18th road TilesetIndex is available that is also used
#   as post for maglevs for instance. So if you don not have a post for your
#   roads do not add it to the tile file.
# - Removed the GoodMod tile improvements.
#
#----------------------------------------------------------------------------
#
# Modifications from the original Activision code:
#
# - Fixed the Construction tiles
# - Fixed the terraform tileimp icons in the scenario editor
# - Added Ruins Tileimp for cityruins option
# - Added HealRate flag for fortifications! (24-Jul-2009 EPW)
#----------------------------------------------------------------------------

## 0 ##########################################################

TILEIMP_ADVANCED_FARMS {
   Icon ICON_TILEIMP_ADVANCED_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM2_BUTTON
   Sound SOUND_ID_IRRIGATION_2
   Level 3
   Class:Farm

   ConstructionTiles 1
   ConstructionTiles 231
   ConstructionTiles 232

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
 
      BonusFood 15
      BonusProduction 5
      EnableAdvance ADVANCE_AGRICULTURAL_REVOLUTION
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 281
   }
   TerrainEffect {
      Terrain TERRAIN_GRASSLAND

      BonusFood 20
      BonusProduction 5
      EnableAdvance ADVANCE_AGRICULTURAL_REVOLUTION
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 757
   }
   TerrainEffect {
      Terrain TERRAIN_PLAINS

      BonusFood 20
      BonusProduction 5
      EnableAdvance ADVANCE_AGRICULTURAL_REVOLUTION
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 230
   }
}

## 1 ##########################################################

TILEIMP_ADVANCED_MINES {
   Icon ICON_TILEIMP_ADVANCED_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE2_BUTTON
   Sound SOUND_ID_MINE_2
   Level 3
   Class:Mine

   ConstructionTiles 12
   ConstructionTiles 14
   ConstructionTiles 14

   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_HILL

      BonusProduction 20
      BonusGold 5
      BonusFood -5
      EnableAdvance ADVANCE_MODERN_METALLURGY
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 17
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 20
      BonusGold 5
      EnableAdvance ADVANCE_MODERN_METALLURGY
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 17
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_MODERN_METALLURGY
      ProductionCost 1800
      ProductionTime 5
      TilesetIndex 291
   }

   TerrainEffect {
      Terrain TERRAIN_MOUNTAIN

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_MODERN_METALLURGY
      ProductionCost 1600
      ProductionTime 5
      TilesetIndex 15
   }

   TerrainEffect {
      Terrain TERRAIN_DESERT

      BonusProduction 25
      BonusGold 5
      EnableAdvance ADVANCE_OIL_REFINING
      ProductionCost 1500
      ProductionTime 4
      TilesetIndex 68
   }

   TerrainEffect {
      Terrain TERRAIN_TUNDRA

      BonusProduction 25
      BonusGold 5
      EnableAdvance ADVANCE_CORPORATION
      ProductionCost 1500
      ProductionTime 4
      TilesetIndex 69
   }
}

## 2 ##########################################################

TILEIMP_ADVANCED_TRAWLERS {
   Icon ICON_TILEIMP_ADVANCED_TRAWLERS
   Tooltip TOOLTIP_TILEIMP_SELECT_NET4_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET4_BUTTON
   Sound SOUND_ID_TRAWLER_BUILD
   Level 1
   Class:Structure2

   ConstructionTiles 50
   ConstructionTiles 50
   ConstructionTiles 50

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanRoad
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH

      BonusFood 20
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 124
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_SHALLOW

      BonusFood 20
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 129
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF

      BonusFood 20
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 126
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 25
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1600
      ProductionTime 4
      TilesetIndex 129
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP

      BonusFood 35
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1800
      ProductionTime 5
      TilesetIndex 125
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_RIFT

      BonusFood 35
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1800
      ProductionTime 5
      TilesetIndex 128
   }
}

## 3 ##########################################################

TILEIMP_ADVANCED_UNDERSEA_MINES {
   Icon ICON_TILEIMP_ADVANCED_UNDERSEA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_RIG2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RIG2_BUTTON
   Sound SOUND_ID_MINE_2_WATER
   Level 2
   Class:OceanMine

   ConstructionTiles 52
   ConstructionTiles 55
   ConstructionTiles 56

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_ULTRAPRESSURE_MACHINERY
      ProductionCost 2000
      ProductionTime 6
      TilesetIndex 57
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_RIFT

      BonusProduction 45
      BonusGold 5
      EnableAdvance ADVANCE_ULTRAPRESSURE_MACHINERY
      ProductionCost 3000
      ProductionTime 6
      TilesetIndex 57
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusProduction 60
      BonusGold 5
      EnableAdvance ADVANCE_ULTRAPRESSURE_MACHINERY
      ProductionCost 4000
      ProductionTime 6
      TilesetIndex 57
   }
}

## 4 ##########################################################

TILEIMP_AIR_BASES {
   Icon ICON_TILEIMP_AIR_BASES
   Tooltip TOOLTIP_TILEIMP_SELECT_AIRBASE_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_AIRBASE_BUTTON
   Sound SOUND_ID_AIR_BASES
   Level 2
   Class:Structure1

   ConstructionTiles 1
   ConstructionTiles 233
   ConstructionTiles 233

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL

      Airport
      VisionRange 3
      RadarRange 3
      EnableAdvance ADVANCE_AERODYNAMICS
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 32
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      Airport
      VisionRange 3
      RadarRange 3
      EnableAdvance ADVANCE_AERODYNAMICS
      ProductionCost 1500
      ProductionTime 5
      TilesetIndex 33
   }
}

## 5 ##########################################################

TILEIMP_AQUACULTURE {
   Icon ICON_TILEIMP_AQUACULTURE
   Tooltip TOOLTIP_TILEIMP_SELECT_NET5_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET5_BUTTON
   Sound SOUND_ID_IRRIGATION_3_WATER
   Level 3
   Class:OceanDetector

   ConstructionTiles 50
   ConstructionTiles 235
   ConstructionTiles 235

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 30
      EnableAdvance ADVANCE_ROBOTICS
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 67
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 45
      EnableAdvance ADVANCE_ROBOTICS
      ProductionCost 2400
      ProductionTime 4
      TilesetIndex 67
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO
      Terrain TERRAIN_WATER_RIFT

      BonusFood 50
      BonusProduction 10
      EnableAdvance ADVANCE_LIQUID_BREATHING_APPARATUS
      ProductionCost 4000
      ProductionTime 4
      TilesetIndex 101
   }
}

## 6 ##########################################################

TILEIMP_DRILLING_PLATFORM {
   Icon ICON_TILEIMP_DRILLING_PLATFORM
   Tooltip TOOLTIP_TILEIMP_SELECT_PIER2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PIER2_BUTTON
   Sound SOUND_ID_MINE_2_WATER
   Level 3
   Class:OceanATM

   ConstructionTiles 50
   ConstructionTiles 74
   ConstructionTiles 75

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO

      BonusGold 25
      BonusProduction 10
      EnableAdvance ADVANCE_OIL_REFINING
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 76
   }
}

## 7 ##########################################################

TILEIMP_FARMS {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM1_BUTTON
   Sound SOUND_ID_IRRIGATION_1
   Level 2
   Class:Farm

   ConstructionTiles 1
   ConstructionTiles 3
   ConstructionTiles 231

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT

      BonusFood 5
      EnableAdvance ADVANCE_WATER_LIFTS
      ProductionCost 300
      ProductionTime 4
      TilesetIndex 280
   }

   TerrainEffect {
      Terrain TERRAIN_GRASSLAND

      BonusFood 10
      EnableAdvance ADVANCE_WATER_LIFTS
      ProductionCost 400
      ProductionTime 4
      TilesetIndex 279
   }
}

## 8 ##########################################################

TILEIMP_FISHERIES {
   Icon ICON_TILEIMP_FISHERIES
   Tooltip TOOLTIP_TILEIMP_SELECT_NET2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET2_BUTTON
   Sound SOUND_ID_LONGSHIP_LOAD
   Level 2
   Class:OceanFarm

   ConstructionTiles 50
   ConstructionTiles 50
   ConstructionTiles 50

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanRoad
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW

      BonusFood 10
      EnableAdvance ADVANCE_MAP_MAKING
      ProductionCost 500
      ProductionTime 4
      TilesetIndex 243
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_SHELF

      BonusFood 15
      EnableAdvance ADVANCE_MAP_MAKING
      ProductionCost 700
      ProductionTime 4
      TilesetIndex 267
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 20
      EnableAdvance ADVANCE_MAP_MAKING
      ProductionCost 900
      ProductionTime 4
      TilesetIndex 267
   }
}

## 9 ##########################################################

TILEIMP_FORTIFICATIONS {
   Icon ICON_TILEIMP_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
   Sound SOUND_ID_FORTIFICATIONS
   Level 1
   IntBorderRadius 2
   SquaredBorderRadius 5
   Class:Structure1

   ConstructionTiles 12
   ConstructionTiles 80
   ConstructionTiles 81

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
##      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      VisionRange 2
      DefenseBonus 0.5
      EnableAdvance ADVANCE_MASONRY
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 82
      HealRate 1.0
   }
}

## 10 ##########################################################

TILEIMP_HYDROPONIC_FARMS {
   Icon ICON_TILEIMP_HYDROPONIC_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM4_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM4_BUTTON
   Sound SOUND_ID_IRRIGATION_3
   Level 2
   Class:OceanDetector

   ConstructionTiles 1
   ConstructionTiles 9
   ConstructionTiles 10

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL

      BonusFood 15
      BonusProduction 5
      EnableAdvance ADVANCE_GENETICS
      ProductionCost 2400
      ProductionTime 5
      TilesetIndex 285
   }

   TerrainEffect {
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_DESERT

      BonusFood 25
      BonusProduction 5
      EnableAdvance ADVANCE_GENETICS
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 11
   }

   TerrainEffect {
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusFood 35
      BonusProduction 5
      EnableAdvance ADVANCE_GENETICS
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 11
   }
}

## 11 ##########################################################

TILEIMP_LISTENING_POSTS {
   Icon ICON_TILEIMP_LISTENING_POSTS
   Tooltip TOOLTIP_TILEIMP_SELECT_LISTENPOST_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_LISTENPOST_BUTTON
   Sound SOUND_ID_LISTENING_POSTS
   Level 2
   Class:LandDetector

   ConstructionTiles 1
   ConstructionTiles 244
   ConstructionTiles 245

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   CanSee:Standard
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL

      Radar
      ListeningPost
      VisionRange 6
      RadarRange 6
      EnableAdvance ADVANCE_ELECTRICITY
      ProductionCost 900
      ProductionTime 4
      TilesetIndex 30
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      Radar
      ListeningPost
      VisionRange 7
      RadarRange 7
      EnableAdvance ADVANCE_RADIO_NAVIGATION
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 66
   }
}

## 12 ##########################################################

TILEIMP_MAGLEV {
   Icon ICON_TILEIMP_MAGLEV
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD3_BUTTON
   Sound SOUND_ID_ROAD_3
   Level 2
   Class:OceanRoad

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CanBuildWasteland
   DeniedToEnemy
   PrerequisiteTileImp TILEIMP_RAILROAD

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      MoveCost 10
      Freight 30
      BonusGold 4
      EnableAdvance ADVANCE_HT_SUPERCONDUCTOR
      ProductionCost 480
      ProductionTime 4
      TilesetIndex 400
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 10
      Freight 30
      BonusGold 4
      EnableAdvance ADVANCE_HT_SUPERCONDUCTOR
      ProductionCost 1600
      ProductionTime 4
      TilesetIndex 400
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 10
      Freight 30
      BonusGold 4
      EnableAdvance ADVANCE_HT_SUPERCONDUCTOR
      ProductionCost 2400
      ProductionTime 4
      TilesetIndex 400
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 10
      Freight 30
      BonusGold 4
      EnableAdvance ADVANCE_HT_SUPERCONDUCTOR
      ProductionCost 3200
      ProductionTime 4
      TilesetIndex 400
   }
}

## 13 ##########################################################

TILEIMP_MEGA_FARMS {
   Icon ICON_TILEIMP_MEGA_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM3_BUTTON
   Sound SOUND_ID_IRRIGATION_2
   Level 1
   Class:OceanDetector

   ConstructionTiles 1
   ConstructionTiles 3
   ConstructionTiles 7

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
 
      BonusFood 20
      BonusProduction 5
      EnableAdvance ADVANCE_CORPORATION
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 284
   }
   TerrainEffect {
      Terrain TERRAIN_GRASSLAND

      BonusFood 30
      BonusProduction 5
      EnableAdvance ADVANCE_CORPORATION
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 283
   }
   TerrainEffect {
      Terrain TERRAIN_PLAINS

      BonusFood 30
      BonusProduction 5
      EnableAdvance ADVANCE_CORPORATION
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 282
   }
   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_JUNGLE

      BonusGold 10
      BonusFood 5
      BonusProduction -20
      EnableAdvance ADVANCE_CONSERVATION
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 27
   }
}

## 14 ##########################################################

TILEIMP_MEGA_MINES {
   Icon ICON_TILEIMP_MEGA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE3_BUTTON
   Sound SOUND_ID_MINE_3
   Level 2
   Class:Structure2

   ConstructionTiles 14
   ConstructionTiles 18
   ConstructionTiles 19

   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_DESERT

      BonusProduction 35
      BonusGold 5
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 293
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 1500
      ProductionTime 4
      TilesetIndex 20
   }

   TerrainEffect {
      Terrain TERRAIN_HILL

      BonusProduction 30
      BonusGold 5
      BonusFood -5
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 1500
      ProductionTime 4
      TilesetIndex 20
   }

   TerrainEffect {
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 1700
      ProductionTime 4
      TilesetIndex 294
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN

      BonusProduction 40
      BonusGold 5
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 2200
      ProductionTime 5
      TilesetIndex 292
   }

   TerrainEffect {
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 40
      BonusGold 5
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 2400
      ProductionTime 5
      TilesetIndex 294
   }

   TerrainEffect {
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_GLACIER

      BonusFood 5
      BonusProduction -60
      EnableAdvance ADVANCE_POLAR_TERRAFORMING
      ProductionCost 3000
      ProductionTime 5
      TilesetIndex 121
   }
}

## 15 ##########################################################

TILEIMP_MEGA_UNDERSEA_MINES {
   Icon ICON_TILEIMP_MEGA_UNDERSEA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_RIG3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RIG3_BUTTON
   Sound SOUND_ID_MINE_3_WATER
   Level 3
   Class:OceanMine

   ConstructionTiles 52
   ConstructionTiles 58
   ConstructionTiles 59

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP

      BonusProduction 45
      BonusGold 5
      EnableAdvance ADVANCE_SMART_MATERIALS
      ProductionCost 3000
      ProductionTime 6
      TilesetIndex 60
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_RIFT

      BonusProduction 60
      BonusGold 5
      EnableAdvance ADVANCE_SMART_MATERIALS
      ProductionCost 4000
      ProductionTime 6
      TilesetIndex 60
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusProduction 90
      BonusGold 5
      EnableAdvance ADVANCE_SMART_MATERIALS
      ProductionCost 5000
      ProductionTime 6
      TilesetIndex 60
   }
}

## 16 ##########################################################

TILEIMP_MINES {
   Icon ICON_TILEIMP_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE1_BUTTON
   Sound SOUND_ID_MINE_1
   Level 2
   Class:Mine

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 246

   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL

      BonusProduction 10
      BonusGold 5
      EnableAdvance ADVANCE_IRON_WORKING
      ProductionCost 700
      ProductionTime 4
      TilesetIndex 247
   }

   TerrainEffect {
      Terrain TERRAIN_HILL

      BonusProduction 15
      BonusGold 5
      BonusFood -5
      EnableAdvance ADVANCE_IRON_WORKING
      ProductionCost 900
      ProductionTime 4
      TilesetIndex 290
   }

   TerrainEffect {
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 15
      BonusGold 5
      EnableAdvance ADVANCE_IRON_WORKING
      ProductionCost 900
      ProductionTime 5
      TilesetIndex 290
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN 

      BonusProduction 20
      BonusGold 5
      EnableAdvance ADVANCE_IRON_WORKING
      ProductionCost 1000
      ProductionTime 5
      TilesetIndex 289
   }
}

## 17 (Early Mines) #################################################

TILEIMP_MINE_SHAFT {
   Icon ICON_TILEIMP_MINE_SHAFT
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE_SHAFT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE_SHAFT_BUTTON
   Sound SOUND_ID_MINE_0
   Level 1
   Class:Mine

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL

      BonusProduction 5
      BonusGold 5
      EnableAdvance ADVANCE_MINING
      ProductionCost 400
      ProductionTime 3
      TilesetIndex 287
   }

   TerrainEffect {
      Terrain TERRAIN_HILL

      BonusProduction 10
      BonusGold 5
      BonusFood -5
      EnableAdvance ADVANCE_MINING
      ProductionCost 600
      ProductionTime 3
      TilesetIndex 288
   }

   TerrainEffect {
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 10
      BonusGold 5
      EnableAdvance ADVANCE_MINING
      ProductionCost 600
      ProductionTime 4
      TilesetIndex 288
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 15
      BonusGold 5
      EnableAdvance ADVANCE_MINING
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 286
   }
}

## 18 ##########################################################

TILEIMP_NETS {
   Icon ICON_TILEIMP_NETS
   Tooltip TOOLTIP_TILEIMP_SELECT_NET1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET1_BUTTON
   Sound SOUND_ID_IRRIGATION_1_WATER
   Level 1
   Class:OceanFarm

   ConstructionTiles 50
   ConstructionTiles 50
   ConstructionTiles 50

##   CantPillage
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanRoad
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH

      BonusFood 5
      EnableAdvance ADVANCE_SHIP_BUILDING
      ProductionCost 100
      ProductionTime 3
      TilesetIndex 242
   }
}

## 19 ##########################################################

TILEIMP_PASTURE {
   Icon ICON_TILEIMP_PASTURE
   Tooltip TOOLTIP_TILEIMP_SELECT_PASTURE_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PASTURE_BUTTON
   Sound SOUND_ID_IRRIGATION_2
   Level 1
   Class:Farm

   ConstructionTiles 1
   ConstructionTiles 3
   ConstructionTiles 3

##   CantPillage
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL

      BonusFood 5
      EnableAdvance ADVANCE_DOMESTICATION
      ProductionCost 300
      ProductionTime 3
      TilesetIndex 761
   }
   TerrainEffect {
      Terrain TERRAIN_HILL

      BonusFood 10
      EnableAdvance ADVANCE_DOMESTICATION
      ProductionCost 300
      ProductionTime 3
      TilesetIndex 761
   }
   TerrainEffect {
      Terrain TERRAIN_PLAINS

      BonusFood 10
      EnableAdvance ADVANCE_DOMESTICATION
      ProductionCost 200
      ProductionTime 3
      TilesetIndex 761
   }
   TerrainEffect {
      Terrain TERRAIN_GRASSLAND

      BonusFood 5
      EnableAdvance ADVANCE_AGRICULTURE
      ProductionCost 100
      ProductionTime 2
      TilesetIndex 274
   }
}

## 20 ##########################################################

TILEIMP_PORT {
   Icon ICON_TILEIMP_PORT
   Tooltip TOOLTIP_TILEIMP_SELECT_PIER1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PIER1_BUTTON
   Sound SOUND_ID_PORT
   Level 1
   Class:OceanATM

   ConstructionTiles 71
   ConstructionTiles 72
   ConstructionTiles 72

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH

      BonusGold 15
      EnableAdvance ADVANCE_MAP_MAKING
      ProductionCost 500
      ProductionTime 5
      TilesetIndex 249
   }
}

## 21 (Colony) ##########################################################

TILEIMP_PROCESSING_TOWER {
   Icon ICON_TILEIMP_PROCESSING_TOWER
   Tooltip TOOLTIP_TILEIMP_SELECT_OBELISK_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_OBELISK_BUTTON
   Sound SOUND_ID_COLONY
   Level 3
   IntBorderRadius 2
   SquaredBorderRadius 2
   Class:Structure1

   ConstructionTiles 1
   ConstructionTiles 248
   ConstructionTiles 248

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      Endgame
      VisionRange 2
      RadarRange 2   
      DefenseBonus 0.2 
      BonusGold 10
      BonusProduction 10
      BonusFood 10
      EnableAdvance ADVANCE_CIVIC_ENGINEERING
      ProductionCost 7000
      ProductionTime 5
      TilesetIndex 610
      HealRate 1.0
   }
}

## 22 ##########################################################

TILEIMP_RADAR_STATIONS {
   Icon ICON_TILEIMP_RADAR_STATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_RADARTOWER_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RADARTOWER_BUTTON
   Sound SOUND_ID_RADAR_STATIONS
   Level 3
   Class:LandDetector

   ConstructionTiles 1
   ConstructionTiles 250
   ConstructionTiles 250

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   CanSee:Standard
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      Radar
      ListeningPost
      VisionRange 9
      RadarRange 9
      EnableAdvance ADVANCE_RADAR
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 35
   }
}

## 23 ##########################################################

TILEIMP_RAILROAD {
   Icon ICON_TILEIMP_RAILROAD
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD2_BUTTON
   Sound SOUND_ID_ROAD_2
   Level 3
   Class:Road

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CanBuildWasteland
   DeniedToEnemy

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      MoveCost 20
      Freight 50
      BonusGold 3
      EnableAdvance ADVANCE_RAILROAD
      ProductionCost 240
      ProductionTime 3
      TilesetIndex 300
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 20
      Freight 50
      BonusGold 3
      EnableAdvance ADVANCE_RAILROAD
      ProductionCost 800
      ProductionTime 3
      TilesetIndex 300
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 20
      Freight 50
      BonusGold 3
      EnableAdvance ADVANCE_RAILROAD
      ProductionCost 1000
      ProductionTime 3
      TilesetIndex 300
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 20
      Freight 50
      BonusGold 3
      EnableAdvance ADVANCE_RAILROAD
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 300
   }
}

## 24 ##########################################################

TILEIMP_ROAD {
   Icon ICON_TILEIMP_ROAD
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD1_BUTTON
   Sound SOUND_ID_ROAD_1
   Level 1
   Class:Road

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CanBuildWasteland

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SPECIAL1
      Terrain TERRAIN_SPECIAL2

      MoveCost 50
      Freight 80
      BonusGold 1
      EnableAdvance ADVANCE_WHEEL
      ProductionCost 60
      ProductionTime 2
      TilesetIndex 200
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 50
      Freight 80
      BonusGold 1
      EnableAdvance ADVANCE_WHEEL
      ProductionCost 200
      ProductionTime 2
      TilesetIndex 200
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 50
      Freight 80
      BonusGold 1
      EnableAdvance ADVANCE_WHEEL
      ProductionCost 300
      ProductionTime 2
      TilesetIndex 200
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 50
      Freight 80
      BonusGold 1
      EnableAdvance ADVANCE_WHEEL
      ProductionCost 400
      ProductionTime 4
      TilesetIndex 200
   }
}

## 25 ##########################################################

TILEIMP_SONAR_BUOYS {
   Icon ICON_TILEIMP_SONAR_BUOYS
   Tooltip TOOLTIP_TILEIMP_SELECT_SONAR_BUOYS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_SONAR_BUOYS_BUTTON
   Sound SOUND_ID_SONAR_BUOYS
   Level 1
   Class:OceanRoad

   ConstructionTiles 50
   ConstructionTiles 251
   ConstructionTiles 252

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH

   CanSee:Underwater
   CanSee:Standard

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanRoad
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO

      Radar
      ListeningPost
      VisionRange 4
      RadarRange 4
      EnableAdvance ADVANCE_MASS_PRODUCTION
      ProductionCost 1500
      ProductionTime 2
      TilesetIndex 520
   }
}

## 26 ##########################################################

TILEIMP_STONE_ROAD {
   Icon ICON_TILEIMP_STONE_ROAD
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD4_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD4_BUTTON
   Sound SOUND_ID_ROAD_4
   Level 2
   Class:Road

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CanBuildWasteland

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SPECIAL1
      Terrain TERRAIN_SPECIAL2

      MoveCost 33
      Freight 70
      BonusGold 2
      EnableAdvance ADVANCE_CIVIC_ENGINEERING
      ProductionCost 180
      ProductionTime 4
      TilesetIndex 700
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 33
      Freight 70
      BonusGold 2
      EnableAdvance ADVANCE_CIVIC_ENGINEERING
      ProductionCost 600
      ProductionTime 4
      TilesetIndex 700
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 33
      Freight 70
      BonusGold 2
      EnableAdvance ADVANCE_CIVIC_ENGINEERING
      ProductionCost 900
      ProductionTime 4
      TilesetIndex 700
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 33
      Freight 70
      BonusGold 2
      EnableAdvance ADVANCE_CIVIC_ENGINEERING
      ProductionCost 1200
      ProductionTime 5
      TilesetIndex 700
   }
}

## 27 ########################################

TILEIMP_SUBURB {
   Icon ICON_TILEIMP_SUBURB
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM3_BUTTON
   Sound SOUND_ID_ROAD_1
   Level 3
   Class:ATM

   ConstructionTiles 1
   ConstructionTiles 24
   ConstructionTiles 25

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS

      BonusGold 20
      EnableAdvance ADVANCE_ELECTRICITY
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 612
   }

   TerrainEffect {
      Terrain TERRAIN_DESERT

      BonusGold 20
      EnableAdvance ADVANCE_MASS_TRANSIT
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 612
   }

   TerrainEffect {
      Terrain TERRAIN_GRASSLAND

      BonusGold 20
      EnableAdvance ADVANCE_MASS_TRANSIT
      ProductionCost 2000
      ProductionTime 5
      TilesetIndex 613
   }

   TerrainEffect {
      Terrain TERRAIN_FOREST

      BonusGold 20
      EnableAdvance ADVANCE_ADV_URBAN_PLANNING
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 612
   }

   TerrainEffect {
      Terrain TERRAIN_HILL

      BonusGold 25
      EnableAdvance ADVANCE_GLOBAL_ECONOMICS
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 26
   }
}

## 28 ########################################

TILEIMP_TOWN {
   Icon ICON_TILEIMP_TOWN
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_ROAD_1
   Level 2
   Class:ATM

   ConstructionTiles 1
   ConstructionTiles 248
   ConstructionTiles 248

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_TUNDRA

      NextToCity
      BonusGold 15
      EnableAdvance ADVANCE_FEUDALISM
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 695
   }

   TerrainEffect {
      Terrain TERRAIN_FOREST

      BonusGold 15
      EnableAdvance ADVANCE_BANKING
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 278
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP

      BonusGold 15
      EnableAdvance ADVANCE_ADV_URBAN_PLANNING
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 278
   }
   TerrainEffect {
      Terrain TERRAIN_JUNGLE

      BonusGold 15
      EnableAdvance ADVANCE_ADV_URBAN_PLANNING
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 695
   }
}

## 29 ##########################################################

TILEIMP_TRAWLERS {
   Icon ICON_TILEIMP_TRAWLERS
   Tooltip TOOLTIP_TILEIMP_SELECT_NET3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET3_BUTTON
   Sound SOUND_ID_LONGSHIP_LOAD
   Level 3
   Class:OceanFarm

   ConstructionTiles 50
   ConstructionTiles 50
   ConstructionTiles 50

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanRoad
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH

      BonusFood 15
      EnableAdvance ADVANCE_ASTROLABE
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 272
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW

      BonusFood 15
      EnableAdvance ADVANCE_ASTROLABE
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 269
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_SHELF

      BonusFood 20
      EnableAdvance ADVANCE_ASTROLABE
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 270
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 30
      EnableAdvance ADVANCE_ASTROLABE
      ProductionCost 1400
      ProductionTime 4
      TilesetIndex 270
   }
}

## 30 (Shipyard) ##########################################################

TILEIMP_UNDERSEA_FORTIFICATIONS {
   Icon ICON_TILEIMP_UNDERSEA_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_UNDERSEA_FORTIFICATIONS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_UNDERSEA_FORTIFICATIONS_BUTTON
   Sound SOUND_ID_IRRIGATION_1_WATER
   Level 2
   IntBorderRadius 2
   SquaredBorderRadius 5
   Class:OceanATM

   ConstructionTiles 254
   ConstructionTiles 255
   ConstructionTiles 255

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH

      VisionRange 2
      DefenseBonus 0.1
      EnableAdvance ADVANCE_HULL_MAKING
      ProductionCost 2000
      ProductionTime 5
      TilesetIndex 256
      HealRate 1.0
   }
}

## 31 ##########################################################

TILEIMP_UNDERSEA_MINES {
   Icon ICON_TILEIMP_UNDERSEA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_RIG1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RIG1_BUTTON
   Sound SOUND_ID_MINE_1_WATER
   Level 1
   Class:OceanMine

   ConstructionTiles 52
   ConstructionTiles 53
   ConstructionTiles 53

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_SHELF

      BonusProduction 15
      EnableAdvance ADVANCE_UNDERSEA_CONSTRUCTION
      ProductionCost 1800
      ProductionTime 6
      TilesetIndex 54
   }
}

## 32 ##########################################################

TILEIMP_UNDERSEA_TUNNEL {
   Icon ICON_TILEIMP_UNDERSEA_TUNNEL
   Tooltip TOOLTIP_TILEIMP_SELECT_TUNNEL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_TUNNEL_BUTTON
   Sound SOUND_ID_ROAD_3_WATER
   Level 3
   Class:OceanRoad

   ConstructionTiles 50
   ConstructionTiles 257
   ConstructionTiles 257

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:Road
   Excludes:OceanRoad
   Excludes:OceanFarm
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW

      MoveCost 10
      Freight 30
      EnableAdvance ADVANCE_NANO_ASSEMBLY
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 500
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH

      MoveCost 10
      Freight 30
      EnableAdvance ADVANCE_NANO_ASSEMBLY
      ProductionCost 2000
      ProductionTime 4
      TilesetIndex 500
   }
}

## 33 ##########################################################

TILEIMP_URBAN {
   Icon ICON_TILEIMP_URBAN
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM4_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM4_BUTTON
   Sound SOUND_ID_ROAD_1
   Level 3
   Class:Structure2

   ConstructionTiles 1
   ConstructionTiles 24
   ConstructionTiles 25

   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_TUNDRA

      NextToCity
      BonusGold 30
      EnableAdvance ADVANCE_ADV_URBAN_PLANNING
      ProductionCost 3000
      ProductionTime 5
      TilesetIndex 614
   }
}

## 34 ##########################################################

TILEIMP_VILLAGE {
   Icon ICON_TILEIMP_VILLAGE
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Sound SOUND_ID_ROAD_1
   Level 1
   Class:ATM

   ConstructionTiles 1
   ConstructionTiles 273
   ConstructionTiles 273

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_FOREST

      BonusGold 10
      EnableAdvance ADVANCE_POTTERY
      ProductionCost 500
      ProductionTime 4
      TilesetIndex 295
   }

   TerrainEffect {
      Terrain TERRAIN_JUNGLE

      BonusGold 10
      EnableAdvance ADVANCE_POTTERY
      ProductionCost 500
      ProductionTime 4
      TilesetIndex 296
   }

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_TUNDRA

      NextToCity
      BonusGold 10
      EnableAdvance ADVANCE_AQUEDUCTS
      ProductionCost 500
      ProductionTime 4
      TilesetIndex 275
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP

      BonusGold 10
      EnableAdvance ADVANCE_FEUDALISM
      ProductionCost 500
      ProductionTime 4
      TilesetIndex 277
   }
}

## 35 ##########################################################

TILEIMP_WATCH_TOWER {
   Icon ICON_TILEIMP_WATCH_TOWER
   Tooltip TOOLTIP_TILEIMP_SELECT_WATCH_TOWER_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_WATCH_TOWER_BUTTON
   Sound SOUND_ID_WATCH_TOWER
   Level 1
   Class:LandDetector

   ConstructionTiles 1
   ConstructionTiles 258
   ConstructionTiles 258

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   CanSee:Standard
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      Radar
      ListeningPost
      VisionRange 3
      RadarRange 3
      EnableAdvance ADVANCE_ARCHITECTURE
      ProductionCost 500
      ProductionTime 4
      TilesetIndex 259
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL

      Radar
      ListeningPost
      VisionRange 4
      RadarRange 4
      EnableAdvance ADVANCE_ARCHITECTURE
      ProductionCost 600
      ProductionTime 4
      TilesetIndex 259
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      Radar
      ListeningPost
      VisionRange 4
      RadarRange 4
      EnableAdvance ADVANCE_ARCHITECTURE
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 259
   }
}

## Fourteen forms of Terraforming ###################################################

## 36 ##########################################################

TILEIMP_TERRAFORM_BROWN_HILL {
   Icon ICON_TERRAIN_BHILLS
   Tooltip TOOLTIP_TILEIMP_SELECT_BROWN_HILL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_BROWN_HILL_BUTTON
   TerraformTerrain TERRAIN_BROWN_HILL
   Sound SOUND_ID_ROAD_1
   Level 2
   Column 2
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 37 ##########################################################

TILEIMP_TERRAFORM_BROWN_MOUNTAIN {
   Icon ICON_TERRAIN_BMOUNTAIN
   Tooltip TOOLTIP_TILEIMP_SELECT_BROWN_MOUNTAIN_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_BROWN_MOUNTAIN_BUTTON
   TerraformTerrain TERRAIN_BROWN_MOUNTAIN
   Sound SOUND_ID_ROAD_1
   Level 2
   Column 3
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:LandDetector
   Excludes:Farm
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 38 ##########################################################

TILEIMP_TERRAFORM_DESERT {
   Icon ICON_TERRAIN_DESERTS
   Tooltip TOOLTIP_TILEIMP_SELECT_DESERT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_DESERT_BUTTON
   TerraformTerrain TERRAIN_DESERT
   Sound SOUND_ID_ROAD_1
   Level 3
   Column 0
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_DESERT

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 39 ##########################################################

TILEIMP_TERRAFORM_FOREST {
   Icon ICON_TERRAIN_FORESTS
   Tooltip TOOLTIP_TILEIMP_SELECT_DECIDUOUS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_DECIDUOUS_BUTTON
   TerraformTerrain TERRAIN_FOREST
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 1
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2
   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_FOREST

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 40 ##########################################################

TILEIMP_TERRAFORM_GRASSLAND {
   Icon ICON_TERRAIN_GRASSLANDS
   Tooltip TOOLTIP_TILEIMP_SELECT_GRASSLND_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_GRASSLND_BUTTON
   TerraformTerrain TERRAIN_GRASSLAND
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 0
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:Structure2
   Excludes:Structure1
   Excludes:OceanMine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Mine
   Excludes:LandDetector
   Excludes:Farm
   Excludes:ATM
   Excludes:OceanRoad
   Excludes:Road

   TerrainEffect {
      Terrain TERRAIN_GRASSLAND
      BonusFood 30 
      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 41 ##########################################################

TILEIMP_TERRAFORM_HILL {
   Icon ICON_TERRAIN_HILLS
   Tooltip TOOLTIP_TILEIMP_SELECT_HILL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_HILL_BUTTON
   TerraformTerrain TERRAIN_HILL
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 2
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_HILL

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 42 ##########################################################

TILEIMP_TERRAFORM_JUNGLE {
   Icon ICON_TERRAIN_JUNGLES
   Tooltip TOOLTIP_TILEIMP_SELECT_JUNGLE_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_JUNGLE_BUTTON
   TerraformTerrain TERRAIN_JUNGLE
   Sound SOUND_ID_ROAD_1
   Level 2
   Column 1
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_JUNGLE

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 43 ##########################################################

TILEIMP_TERRAFORM_MOUNTAIN {
   Icon ICON_TERRAIN_MOUNTAIN
   Tooltip TOOLTIP_TILEIMP_SELECT_MOUNTAIN_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MOUNTAIN_BUTTON
   TerraformTerrain TERRAIN_MOUNTAIN
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 3
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_MOUNTAIN

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 44 ##########################################################

TILEIMP_TERRAFORM_PLAINS {
   Icon ICON_TERRAIN_PLAINS
   Tooltip TOOLTIP_TILEIMP_SELECT_PLAINS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PLAINS_BUTTON
   TerraformTerrain TERRAIN_PLAINS
   Sound SOUND_ID_ROAD_1
   Level 2
   Column 0
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2
   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_PLAINS

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 45 ##########################################################

TILEIMP_TERRAFORM_SWAMP {
   Icon ICON_TERRAIN_SWAMPS
   Tooltip TOOLTIP_TILEIMP_SELECT_SWAMP_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_SWAMP_BUTTON
   TerraformTerrain TERRAIN_SWAMP
   Sound SOUND_ID_ROAD_1
   Level 3
   Column 1
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_SWAMP

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 46 ##########################################################

TILEIMP_TERRAFORM_TUNDRA {
   Icon ICON_TERRAIN_TUNDRA
   Tooltip TOOLTIP_TILEIMP_SELECT_TUNDRA_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_TUNDRA_BUTTON
   TerraformTerrain TERRAIN_TUNDRA
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 0
   Class:Oceanform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_TUNDRA

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_TUNDRA

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 47 ##########################################################

TILEIMP_TERRAFORM_GLACIER {
   Icon ICON_TERRAIN_GLACIERS
   Tooltip TOOLTIP_TILEIMP_SELECT_GLACIER_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_GLACIER_BUTTON
   TerraformTerrain TERRAIN_GLACIER
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 1
   Class:Oceanform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_GLACIER

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_GLACIER

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 48 ##########################################################

TILEIMP_TERRAFORM_WHITE_HILL {
   Icon ICON_TERRAIN_WHILLS
   Tooltip TOOLTIP_TILEIMP_SELECT_WHITE_HILL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_WHITE_HILL_BUTTON
   TerraformTerrain TERRAIN_WHITE_HILL
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 2
   Class:Oceanform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_WHITE_HILL

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## 49 ##########################################################

TILEIMP_TERRAFORM_WHITE_MOUNTAIN {
   Icon ICON_TERRAIN_WMOUNTAIN
   Tooltip TOOLTIP_TILEIMP_SELECT_WHITE_MOUNTAIN_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_WHITE_MOUNTAIN_BUTTON
   TerraformTerrain TERRAIN_WHITE_MOUNTAIN
   Sound SOUND_ID_ROAD_1
   Level 1
   Column 3
   Class:Oceanform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_WHITE_MOUNTAIN

      EnableAdvance ADVANCE_HEXTAPUL
      TilesetIndex 1
   }
}

## Thirty-one Visible Wonders ##########################################################

## 50 ##########################################################

TILEIMP_WONDER_ARISTOTLES_LYCEUM {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 342
   }
}

## 51 ##########################################################

TILEIMP_WONDER_CHICHEN_ITZA {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 340
   }
}

## 52 ##########################################################

TILEIMP_WONDER_CODE_OF_HAMMURABI {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 265
   ConstructionTiles 265
   ConstructionTiles 265

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 341
   }
}

## 53 ##########################################################

TILEIMP_WONDER_COLISEUM {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 356
   }
}

## 54 ##########################################################

TILEIMP_WONDER_COLOSSUS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 344
   }
}

## 55 ##########################################################

TILEIMP_WONDER_DINOSAUR_PARK {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 439
   }
}

## 56 ##########################################################

TILEIMP_WONDER_EIFFEL_TOWER {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 381
   }
}

## 57 ##########################################################

TILEIMP_WONDER_EMPIRE_STATE_BUILDING {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 351
   }
}

## 58 ##########################################################

TILEIMP_WONDER_FIELD_DYNAMICS_LABORATORY {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 398
   }
}

## 59 ##########################################################

TILEIMP_WONDER_FORBIDDEN_CITY {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
    
      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 339
   }
}

## 60 ##########################################################

TILEIMP_WONDER_GLOBAL_SURVEILLANCE_CENTER {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 441
   }
}

## 61 ##########################################################

TILEIMP_WONDER_GREAT_LIBRARY {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 378
   }
}

## 62 ##########################################################

TILEIMP_WONDER_GREAT_WALL {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 369
   }
}

## 63 ##########################################################

TILEIMP_WONDER_HADRIANS_WALL {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 370
   }
}

## 64 ##########################################################

TILEIMP_WONDER_HAGIA_SOPHIA {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 345
   }
}

## 65 ##########################################################

TILEIMP_WONDER_HANGING_GARDENS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 265
   ConstructionTiles 265
   ConstructionTiles 265

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 338
   }
}

## 66 ##########################################################

TILEIMP_WONDER_HOLLYWOOD {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 372
   }
}

## 67 ##########################################################

TILEIMP_WONDER_LIGHTHOUSE_OF_ALEXANDRIA {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 357
   }
}

## 68 ##########################################################

TILEIMP_WONDER_MAUSOLEUM {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 347
   }
}


## 69 ##########################################################

TILEIMP_WONDER_MECCA {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 353
   }
}

## 70 ##########################################################

TILEIMP_WONDER_OLYMPICS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 453
   }
}

## 71 ##########################################################

TILEIMP_WONDER_PYRAMIDS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 260
   ConstructionTiles 260
   ConstructionTiles 260

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 334
   }
}

## 72 ##########################################################

TILEIMP_WONDER_RAMAYANA {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 12
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 396
   }
}

## 73 ##########################################################

TILEIMP_WONDER_SHAKESPEARE_THEATRE {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 397
   }
}

## 74 ##########################################################

TILEIMP_WONDER_SPARTAN_PHILOSOPHY {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 335
   }
}

## 75 ##########################################################

TILEIMP_WONDER_STONEHENGE {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 12
   ConstructionTiles 12
   ConstructionTiles 12

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 371
   }
}

## 76 ##########################################################

TILEIMP_WONDER_TAJ_MAHAL {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 380
   }
}

## 77 ##########################################################

TILEIMP_WONDER_TEMPLE_OF_ARTEMIS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 343
   }
}

## 78 ##########################################################

TILEIMP_WONDER_TEMPLE_OF_SOLOMON {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 265
   ConstructionTiles 265
   ConstructionTiles 265

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 355
   }
}

## 79 ##########################################################

TILEIMP_WONDER_TEMPLE_OF_ZEUS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 354
   }
}

## 80 ##########################################################

TILEIMP_WONDER_THE_AGENCY {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 435
   }
}

## 81 ##########################################################

TILEIMP_WONDER_VALLEY_OF_THE_KINGS {
   Icon ICON_TILEIMP_WONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:ATM
   GLHidden

   ConstructionTiles 260
   ConstructionTiles 260
   ConstructionTiles 260

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
##   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
##   CantBuildOn TERRAIN_HILL
##   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE

      BonusProduction 15
      BonusGold 15
      BonusFood 15
      MoveCost 20
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 384
   }
}

## 82 From Cradle v3 (unused) ##############################################

TILEIMP_ANCIENT_CITY_DEAD {
   Icon ICON_TILEIMP_UNUSED
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_TUNNEL_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   Class:OceanATM
   GLHidden

   ConstructionTiles 611
 
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO     

   CantBuildOn TERRAIN_GLACIER    
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   
   TerrainEffect {
      Terrain TERRAIN_GRASSLAND 

      BonusFood -15
      BonusProduction -10
      BonusGold -10
      MoveCost 50
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 611
   }
   TerrainEffect {   	 
   	Terrain TERRAIN_PLAINS	

      BonusFood -10
      BonusProduction -10
      BonusGold -10
      MoveCost 50
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 611
   }
   TerrainEffect {
      Terrain TERRAIN_DESERT

      BonusFood -5
      BonusProduction -10
      BonusGold -10
      MoveCost 50
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 611
   }
   TerrainEffect {
  	Terrain TERRAIN_TUNDRA

      BonusFood -5
      BonusProduction -10
      BonusGold 0
      MoveCost 50
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 611
   }
   TerrainEffect {
      Terrain TERRAIN_HILL   

      BonusFood -5
      BonusProduction -10
      BonusGold -10
      MoveCost 50
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 611
   }
   TerrainEffect {   
      Terrain TERRAIN_BROWN_HILL

      BonusFood -5
      BonusProduction -10
      BonusGold -10
      MoveCost 50
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 1
      TilesetIndex 611
   }
}

## 83 From Cradle v3 (unused) ##############################################

TILEIMP_TEST_TILE_IMPROVEMENT {
   Icon ICON_TILEIMP_UNUSED
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_TUNNEL_BUTTON
   Sound SOUND_ID_CHANGE_GOV
   Level 4
   IntBorderRadius 2
   SquaredBorderRadius 5
   Class:ATM
   GLHidden

   ConstructionTiles 2
   ConstructionTiles 2
   ConstructionTiles 2
  
   TerrainEffect {
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_DEAD

      ProductionCost 0
      ProductionTime 1
      TilesetIndex 485
   }
}

## AE City Ruins ##########################################################

TILEIMP_RUINS {
   Icon ICON_TILEIMP_RUINS
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE2_BUTTON
   Sound SOUND_ID_MINE_2
   Level 5
   GLHidden
   IsCityRuin
   Class:Mine

   ConstructionTiles 15
   ConstructionTiles 16
   ConstructionTiles 16

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusProduction 0
      BonusGold 0
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 1000
      TilesetIndex 150
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 0
      BonusGold 0
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 1000
      TilesetIndex 150
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 0
      BonusGold 0
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 1000
      TilesetIndex 151
   }
}

## Seven Natural Wonders from MoT ##########################################################

TILEIMP_BORDER {
	Icon ICON_TILEIMP_NWONDER
	Tooltip TOOLTIP_TILEIMP_SELECT_FARM1_BUTTON
	Statusbar STATUSBAR_TILEIMP_SELECT_TUNNEL_BUTTON
	Sound SOUND_ID_BORDER
	Level 4
	IntBorderRadius 8
	SquaredBorderRadius 17
	Class: ATM
	GLHidden
	ConstructionTiles 2
	ConstructionTiles 2
	ConstructionTiles 2
	TerrainEffect {
		Terrain TERRAIN_FOREST
		Terrain TERRAIN_HILL
		Terrain TERRAIN_JUNGLE
		Terrain TERRAIN_SWAMP
		Terrain TERRAIN_DESERT
		Terrain TERRAIN_GRASSLAND
		Terrain TERRAIN_PLAINS
		Terrain TERRAIN_WHITE_HILL
		Terrain TERRAIN_WHITE_MOUNTAIN
		Terrain TERRAIN_BROWN_HILL
		Terrain TERRAIN_BROWN_MOUNTAIN
		Terrain TERRAIN_GLACIER
		Terrain TERRAIN_MOUNTAIN
		Terrain TERRAIN_TUNDRA
		Terrain TERRAIN_WATER_BEACH
		Terrain TERRAIN_WATER_DEEP
		Terrain TERRAIN_WATER_RIFT
		Terrain TERRAIN_WATER_SHALLOW
		Terrain TERRAIN_WATER_SHELF
		Terrain TERRAIN_WATER_TRENCH
		Terrain TERRAIN_WATER_VOLCANO
		Terrain TERRAIN_WATER_REEF
		Terrain TERRAIN_WATER_KELP
		Terrain TERRAIN_DEAD
		ProductionCost 0
		ProductionTime 0
		TilesetIndex 14
	}
}

TILEIMP_NW_BAIKAL {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      BonusGold 35
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 471
   }
}
TILEIMP_NW_CANYON {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 25
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 363
   }
}
TILEIMP_NW_FALL {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_HILL
      BonusGold 35
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 481
   }
}
TILEIMP_NW_GUILLIN {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_GRASSLAND
      BonusGold 35
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 482
   }
}
TILEIMP_NW_REEF {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_REEF
      BonusGold 35
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 483
   }
}
TILEIMP_NW_AYERS {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 35
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 484
   }
}
TILEIMP_NW_URGUP {
   GLHidden
   Icon ICON_TILEIMP_NWONDER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      BonusGold 35
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}

## Six TIMPs that are subsets of others ##########################################################

TILEIMP_CARBON_SINK {
   Icon ICON_TILEIMP_CARBON_SINK
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 5
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}
TILEIMP_EARLY_FARMS {
   Icon ICON_TILEIMP_EARLY_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 5
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}
TILEIMP_NATURE_PRESERVE {
   Icon ICON_TILEIMP_NATURE_PRESERVE
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 5
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}
TILEIMP_OUTLET_MALL {
   Icon ICON_TILEIMP_OUTLET_MALL
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 5
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}
TILEIMP_RADIO_TOWER {
   Icon ICON_TILEIMP_RADIO_TOWER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_PLAINS
      BonusGold 5
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}
TILEIMP_UNDERSEA_HARVESTER {
   Icon ICON_TILEIMP_UNDERSEA_HARVESTER
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Sound SOUND_ID_TF_MOUNTAIN
   Level 4
   Class: ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_SPECIAL1
   CantBuildOn TERRAIN_SPECIAL2

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      BonusGold 5
      EnableAdvance ADVANCE_SUBNEURAL_ADS
      ProductionCost 0
      ProductionTime 0
      TilesetIndex 485
   }
}

## End ##########################################################
