#----------------------------------------------------------------------------
#
# Project      : Call To Power 2
# File type    : String text file
# Description  : Happy reasons and score catergory strings (Spanish)
# Id           : $Id:$
#
#----------------------------------------------------------------------------
#
# Disclaimer
#
# THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
#
# This material has been developed at apolyton.net by the Apolyton CtP2 
# Source Code Project. Contact the authors at ctp2source@apolyton.net.
#
#----------------------------------------------------------------------------
#
# Remarks
#
# - This file contains all the happiness and score category related strings.
#   names, city names, emissary photos and diplomacy flags.
#   It contains nothing else.
# - The order of the strings has been synchronized in the English, French, 
#   German, Italian and Spanish version. This has not been done for the 
#   Japanese version, since that file is missing from the CTP2 source 
#   code project.
# - If you add new strings make sure that you add them at the same location
#   in every language version you have.
# - For easy comparison between the languages make sure that the number
#   of lines in each language file version is the same and that also the
#   comments are at the same place.
# - Keep also the indentation the same.
# - You may add comments after the last line of strings that are specific to 
#   one language only.
#
#----------------------------------------------------------------------------
#
# Modifications from the original Activision code:
#
# - Moved HAPPY_REASON_FEATS from add_str.txt.
#
#----------------------------------------------------------------------------

##Happiness Lines##
HAPPY_REASON_CITY_SIZE			"Tamao de ciudad"
HAPPY_REASON_DISTANCE_FROM_CAPITOL	"Distancia al capitolio"

HAPPY_REASON_ENEMY_ACTION		"Accin enemiga"
HAPPY_REASON_POLLUTION			"Contaminacin"
HAPPY_REASON_STARVATION			"Hambruna"
HAPPY_REASON_PEACE_MOVEMENT		"Descontento guerra"
HAPPY_REASON_WORKDAY			"Horas de trabajo"
HAPPY_REASON_WAGES			"Sueldo"
HAPPY_REASON_RATIONS			"Raciones"
HAPPY_REASON_MARTIAL_LAW		"Ley marcial"
HAPPY_REASON_ENTERTAINERS		"Artistas"
HAPPY_REASON_BUILDINGS			"Edificios"
HAPPY_REASON_WONDERS			"Maravillas"
HAPPY_REASON_CRIME			"Crimen"
HAPPY_REASON_HAPPINESS_ATTACK		"Ataques de felicidad"
HAPPY_REASON_SLAVES_TAKEN		"Esclavos capturados"
HAPPY_REASON_INDULGENCES		"Indulgencias"
HAPPY_REASON_BIO_INFECTION		"Bioinfeccin"
HAPPY_REASON_REFORMATION		"Reformas"
HAPPY_REASON_POP_TYPE_REMOVED		"Poblacin eliminada"
HAPPY_REASON_POP_TYPE_ADDED		"Poblacin aadida"
HAPPY_REASON_SOOTHSAY			"Adivinos"
HAPPY_REASON_POST_REVOULTION_BLISS	"Felicidad revolucionaria"
HAPPY_REASON_EMANCIPATION		"Emancipacin"
HAPPY_REASON_WONDER_TURNS_REMAINING	"Turnos de marav. restantes"
HAPPY_REASON_ATTACKED_CONVERTER		"Convertidor atacado"
HAPPY_REASON_ASSASSINATION		"Bombardeo al gobierno"
HAPPY_REASON_NUM_CITIES			"Tamao del imperio"
HAPPY_REASON_CONQUEST_DISTRESS		"Descontento conquista"
HAPPY_REASON_SECTHAPPY			"Sectarian Happiness"
HAPPY_REASON_FEATS			"Proezas de marav."

SCORE_CAT_FEATS				"Proezas:"
SCORE_CAT_ADVANCES			"Avances:"
SCORE_CAT_WONDERS			"Maravillas:"
SCORE_CAT_POPULATION			"% de la poblacin mundial:"
SCORE_CAT_RANK				"Ranking general:"
SCORE_CAT_OPPONENTS_CONQUERED		"Imperios vencidos:"
SCORE_CAT_CITIES0TO30			"Ciudades < 30.000"
SCORE_CAT_CITIES30TO100			"30.000 <= Ciudades < 100.000"
SCORE_CAT_CITIES100TO500		"100.000 <= Ciudades < 500.000"
SCORE_CAT_CITIES500PLUS			"Ciudades > 500.000"
SCORE_CAT_CITIES_RECAPTURED		"Ciudades conquistadas recuperadas:"
SCORE_CAT_IN_PROGRESS			"Partida en progreso:"
SCORE_CAT_DEFEAT			"Derrota!"
SCORE_CAT_WONDER_VICTORY		"Victoria por maravilla!"
SCORE_CAT_ALLIED_VICTORY		"Victoria de los aliados!"
SCORE_CAT_SOLO_VICTORY			"Victoria individual!"
SCORE_CAT_UNKNOWN			"***Desconocido***"



SET_PRICE				"Fijar Precio"
