#----------------------------------------------------------------------------
#
# Project      : Call To Power 2
# File type    : String text file
# Description  : CTP2 tutorial strings (Chinese Simple)
# Id           : $Id:$
#
#----------------------------------------------------------------------------
#
# Disclaimer
#
# THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
#
# This material has been developed at apolyton.net by the Apolyton CtP2 
# Source Code Project. Contact the authors at ctp2source@apolyton.net.
#
#----------------------------------------------------------------------------
#
# Remarks
#
# - This file contains all the CTP2 tutorial strings.
#   It contains nothing else.
# - The order of the strings has been synchronized in the English, French, 
#   German, Italian and Spanish version. This has not been done for the 
#   Japanese version, since that file is missing from the CTP2 source 
#   code project.
# - If you add new strings make sure that you add them at the same location
#   in every language version you have.
# - For easy comparison between the languages make sure that the number
#   of lines in each language file version is the same and that also the
#   comments are at the same place.
# - Keep also the indentation the same.
# - You may add comments after the last line of strings that are specific to 
#   one language only.
#
#----------------------------------------------------------------------------
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# Modifications from the original Activision code:
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# - None
#
#----------------------------------------------------------------------------

T_BUTTON_OK "ȷ"
T_BUTTON_DONT_SHOW "ʾѶϢ"
T_BUTTON_YES ""
T_BUTTON_NO ""
T_BUTTON_NEXT "һ->"
T_BUTTON_BACK "<-һ"
T_BUTTON_CLOSE_FIRST "ȹرմ"
T_TURN_0_A "ϷѶϢ˶ΣᴢMessage LogС\n\nҪ鿴ѶϢѡ<c:0,0,200>ѶϢ<e>ꡣ嵥ٵѡѶϢ⼴ɲ鿴"
T_TURN_0_TITLE "ӭ"
T_TURN_0 "ϷУԴʷΪǿȽúƽĵ۹\n\nҪ۹ƿԿԶ"
T_TURN_0_B_TITLE "ƶض"
T_TURN_0_B "ҿʺеءѡضʱΧ<c:50,200,50>ɫ<e>ߣʾѾѡȡ˿ضӡ\n\nҪƶضӣȵѡضҷ굽ĿĵأȻĿĵطſ"
T_TURN_0_C "Ҳּڵͼƶضӡ( סȽNumLock趨Ϊ <c:220,0,50>ON<e>. )"
T_GOOD_PLACES "Ҫҳеķˮأзֲݵءïʢɭ֣ûںӵЩóеʳóԼԭϲѷҵʵصʱѡضӣٰ <c:0,0,220>'b'<e>ҼѡضӣȻѡ <c:0,0,220><e>"
T_TELL_ME_GOOD "ز׬ȡȻԴȻԴļӹƷÿֵζܻвͬز"
T_TELL_ME_RIVER "뿼ǽںӱߡӴЧֵ˵غƶٶȽϿ죬ҲɺӴĵ档"
T_CREATED_CITY "ضӽ <c:0,0,200>{city[0].name}<e>ÿ³ʱֱ༭ų̻档ѡҪĲӡʩۡ"
T_HUT_CITY "ĵһеϹŵ۹żСѡٻе <c:0,50,255><e> ɿʼе"
T_BUILT_CITY_WHAT_NOW "ѡٰť鿴еĸϢѡٻе <c:0,50,255><e> ʼڳ" 
T_OPENED_CITY_MGMT "ɹٻ档ѡ <c:0,0,200><e> ťпʼ²ӣʩۡ Կһһ <c:0,0,200>սʿ<e>սʿʺ̽Χ"
T_MOVE_UNIT1 "{FIRST_UNIT.name}{city[0].name}Χ<c:50,200,50><e>ߣʾѾѡȡ˲ӡ\n\nԽҷĿĵأƶ˵ҲУ 'f' ڳפ"
T_MOVE_UNIT2 "ѡȡ {FIRST_UNIT.name} ѡĿĵأҷƶӡ˲ᰴԤ·ǰĿĵء" 
T_RESELECT_UNIT "ȡѡȡ {FIRST_UNIT.name}ڵ֮ǰѡȡӲСѡһ²ӣѡȡ"
T_BUILT_CITY_WALL "{city[0].name} ĳǽˡǽ <c:0,0,200>{city[0].name}<e> ؾķ"
T_BUILT_GRANARY "Ȳֿˡ<c:0,0,200>{city[0].name}<e> ˹Ȳ֣ʳҲ˿ڳɳ"
T_BUILT_TEMPLE "ˡ <c:0,0,200>{city[0].name}<e>  {BuildingDB(IMPROVE_SHRINE).HappyInc} Ҹȡ"
T_BUILT_MARKETPLACE "{city[0].name} ̵ֿˡ̵ <c:0,0,200>{city[0].name}<e> еĻƽ {BuildingDB(IMPROVE_BAZAAR).CommercePercent}%"
T_KEEP_MOVING "Ӧü {FIRST_UNIT.name} ̽Σڳפһؾп˷ͻȻϮ"
T_BUILD_MORE_UNITS "ӦٶཨЩӣУҲ̽硣"
T_FIRST_CONTACT "{player[1].civ_name_plural}  {player[0].civ_name_plural} λˡҪʼ⽻ϵѡ١"
T_CONFIRM_EARLY_DISBAND "ɢһ֧ӡڽɢ֮ǰȶཨЩȡɢĲӷΪϲߡ"
T_FORTIFY_OTHER "{unit[0].name} ˳зΡȻڸפפҪ¡ڵĲսѡ"
T_FORTIFY_IN_CITIES "ٵгפһ֧ؾѡ񲿶ӣٰ 'f' פ"
T_FORTIFIED_UNIT_IN_CITY "פڳ֮ {unit[0].name} 𵣵еΡ"
T_PW_TOO_HIGH "˰̫ߡᵼ³ڵĽ蹤ȻԿǽ˰ʵΪ20%ҡ"
T_KEEP_HITTING_END "ʤ͵ü̽硢չ۹սʿ֮Ĳҳʺеĵص㡣"
T_KEEP_EXPLORING "ڳ˳õһ֮ǰҪϼغϵʱ䡣Ҫ鿴еĽȣڵͼѡȡУٲ鿴ҳ档 <c:0,50,255>غ<e> ť <c:0,0,200>ENTER<e> "
T_SETTLER_WARNING "ضͨռȥһֵĳ˿ڣ³Сڳн쿪ض֮ǰȵȳйģ֮ٿʼ"
T_SHOW_CHECK_QUEUE "check_queue = {check_queue}"
T_SHOW_TERRAIN_SCORE "ε÷ = {RADIUS_SCORE}"
T_RADIUS_RUNDOWN "DIR0: {TILE_SCORE[0]}, DIR1: {TILE_SCORE[1]}, DIR2: {TILE_SCORE[2]}, DIR3: {TILE_SCORE[3]}, DIR4: {TILE_SCORE[4]}, DIR5: {TILE_SCORE[5]}, DIR6: {TILE_SCORE[6]}, DIR7: {TILE_SCORE[7]}, DIR8: {TILE_SCORE[8]} <c:255,0,50>TERRAIN_SCORE = {RADIUS_SCORE}<e>"
T_CHECK_LEVELS "WagesExp:{WAGES_EXP} WkdyExp:{WORKDAY_EXP} RatExp:{RATIONS_EXP}\n\nWagesLev:{WAGES_LEVEL}  WkdyLev:{WORKDAY_LEVEL}  RatLev:{RATIONS_LEVEL}"
T_CHECK_LEVELS1 "δнʡʱԤڡȫԵĲҳǼʱȣҪпܻᷢ\n\nԤԵ۹Ϊ׼"
T_CHECK_LEVELS2 "δԹʱԤڡ񼫴Ĳҳпܻᷢ"
T_CHECK_LEVELS3 "δнʺԤڡҳҲڷΣС"
T_CHECK_LEVELS4 "δԹʱнʵԤڡеܿͻڳеĴСб"
T_GOOD_SPOT "еĺõص㡣ṩԣʳ̼˿зḻԭϿɹƶض֮ѡ <c:0,50,255>غ<e> <c:0,0,200>ENTER<e>һغϿʼѡضӣٰ <c:0,0,200>'b'<e> С"
T_MOVE_MORE "޷ṩ˿ڲϳɳĳ㹻ʳݵأƽԭԼڽˮߵĵʺϳ˿ڵƶ꿪ض֮ѡ½ǵ <c:0,50,255>غ<e> ť"
T_BUILD_A_DAMN_CITY "ضӵȲҪˣѡضٰ <c:0,50,255>'b'<e> "
T_START_OVER "ûг֮ĵ۹Ҳʲô̫ķչ۹Ѿڿɣܴ۹Ѹٵķչ׳"
T_BUILD_QUEUE_EMPTY "{city[0].name} Ľ蹤ֹͣˡ˫ {city[0].name}  <c:0,50,255><e> ڣٰť"
T_CITIES_NOT_BUILDING "һϵĳĿǰָҪнѡٰ <c:0,50,255>ų<e>Ѹٿٴڡ"
T_PICK_NEW_ADVANCE "ϲҹ˿ѧ׶ͻƣ <c:0,50,255>{advance[0].name}<e>ѡѡҪо¿Ƽ"
T_BUILD_CARAVANS "ҹ {advance[0].name}Ƽ͸زӹ롣Ҫʼزóףڳн <c:0,50,255>̶<e>"
T_EMBASSY "{player[0].country_name}  {player[1].country_name} һ <c:0,50,255>ʹ<e>ʹ֮֮伴ɿ⽻Э̵Ĺܵ"
T_USE_PW "ҹѾۻ㹻 <c:0,50,255><e>ԿʼֳеĻ衣ѡ <c:0,50,255>ʩҳ<e> 鿴ʩѡ" 
T_INCREASE_PW "ҹĹ˰ĿǰΪ20%˹ܽлĵʩõ۹š"
T_GOOD_SPOT1 "ѡضٰ <c:0,50,255>'b'<e> ضСضӽڻδжƶĻغС˻غϣٰ <c:0,50,255>'b'<e> С"
T_GOOD_SPOT2 "ʺеķˮӦӵзḻʳ˵ݵػذҲҪв˵ɭֻɽҵеĵصʱѡضٰ <c:0,50,255>'b'<e>"
T_GOOD_SPOT3 "ǾѵԴصʳҵҲòƶٶȼӿ죬غӶٶȿɱ"
T_GOOD_SPOT4 "ӦþС۹Ѿ˳СУȻһᷢԼսϴڼΪĵλѡضٰ <c:0,50,255>'b'<e> С"
T_NORTH ""
T_NORTHEAST ""
T_EAST ""
T_NORTHWEST ""
T_SOUTHEAST ""
T_WEST ""
T_SOUTHWEST ""
T_SOUTH ""
T_SELF "ڴ˸"
T_NORTH_OF "֮"
T_NORTHEAST_OF "֮"
T_EAST_OF "֮"
T_NORTHWEST_OF "֮"
T_SOUTHEAST_OF "֮"
T_WEST_OF "֮"
T_SOUTHWEST_OF "֮"
T_SOUTH_OF "֮"
T_SELF_ON ""
T_RIVER_DIRECTION "˴ <c:0,50,255>{action[RIVER_DIR].text}<e>غӶٶȻӿ죬ҲܴӺزɼԴ"
T_GOOD_DIRECTION " <c:0,50,255>{ResourceDB(GOOD_NAME)}<e> {action[GOOD_DIR].text}ضڸУ͸زӹ롣"
T_NO_GOODS_KEEP_LOOKING "ضҲκزÿض̽硣\n\nÿضӼزȥ"
T_UNHAPPY_CITIES "ĿǰгһϵĳиееҸ½ʱпܷ뿪 <c:0,50,255><e> 쿴Щее"
T_ONE_UNHAPPY_CITY "{city[0].name} ľ̶ѵԵ޷ʱ磽Ĳǿǻᱩġ"
T_STARVING_CITIES "һϵĳ뼢״̬뿪 <c:0,50,255><e> ˽ǷЩС"
T_ONE_STARVING_CITY "{city[0].name} ʳﲻά˿衣 <c:200,0,0>{CITY_STARVATION_TURNS}غ<e>˳ǵῪʼ뽵͵۹׼ũӳеʳ"
T_YOU_HAVE_GOOD "{city[0].name} {action[GOOD_DIR].text}  {ResourceDB(GOOD_NAME)}Ȼӵ {CARAVANS_AVAILABLE} ̶ӣܽزгˡ\n \n <c:0,50,255>ó׹<e> ҳزĳС"
T_NO_HAVE_GOOD "Ŀǰҹ޳زĳУΪκγнȻزԡҪزȽڳزĵص㡣\n \nӵ {CARAVANS_AVAILABLE} ̶ӣʱɼԶá뿼ǶཨһЩضӣԱ㽫Ǵز֮С"
T_HAVE_GOODS_BUILD_CARAVANS "{FIRST_CITY_WITH_GOOD.name} {action[GOOD_DIR].text}  {ResourceDB(GOOD_NAME)}㹻̶Ӿܳزڳн <c:0,50,255>̶<e>"
T_NO_GOODS_SETTLE_NEAR_GOODS "Ŀǰҹ޳гز뽨ĿضزظĳС"
T_LITTLE_HELP "Ը⣬ضڵִԲɼزĳʱ֪ͨ\n\nҪضӵ"
T_BIOINFECT_CITY "ɢͼòȾ {city[0].name}˽΢װܹ"
T_BORDER_INCURSION "{player[1].civ_name_singular} ֮ҹ磡"
T_BORDER_PULLOUT "{player[1].civ_name_singular} ӳҹˡ"
T_RUSH_BUY "{city[0].name} ĳʩ»غɡ"
T_CANT_MOVE_YET "ҹغооˡ»غϼǰ"
T_CAPTURE_CITY "{player[0].civ_name_singular} ռ {city[0].name}"
T_DESTROYED_CITY "{player[0].civ_name_singular} ӵĿжݻС"
T_CITY_RIOT "{city[0].name} ˣгаó׼ֹˡҪ޷ѸٽĲ뼢ģҸͶ˽ҸȵĳʩһЩˡ"
T_CONVERT_CITY "{city[0].name} йлڽ̣Ҳͳ׬ĽǮ׸ڽ䡣˵أþĸСĸķ1,000ƽ"
T_TILE_IMPROVEMENT "ʼ˽ {TerrainImprovementDB(FIRST_TILE_IMP)}Ҫغϵʱ깤"
T_CREATE_PARK "{player[0].civ_name_singular} ̬ {city[0].name} ΢ݻʩôػظݷ̫ʼ֮һƬҰ"
T_DETRENCHED "δפĲӼפ³"
T_DISBAND_ARMY_ORDER "ͨȱɢӵѡֱȷ۹ûЩҲ޷ʱŽɢ"
T_DISBAND_CITY "{city[0].name} Ѿɢԭȵסһ֧ضӡǲ֧ضӵ³С"
T_SETTLER_ENSLAVED "иū˷°ҹĿضӣض {player[0].civ_name_singular}Ӧýūǰȥнū"
T_GET_MAP " {player[0].civ_name_singular} ĵͼȻԼмӵλãӦ̽磬Ϊ³С֡սӰı䡣"
T_TILE_IMP_COMPLETE "{TerrainImprovementDB(FIRST_TILE_IMP)} ˡеũԵĿɸٶཨũҲ·мʩýͨΪ"
T_SPY_INCITE_REVOLUTION "ҹ {city[0].name} ɿѱ䡣פڳ֮ڣɱҹ֮"
T_ABOLITIONIST_INCITE_UPRISING "ūͼҹ {city[0].name} ūΪ˱֮ǰͶʣڳڲһūˣūӵĶ"
T_CLERIC_INDULGENCE_SALE "ʦҹ {city[0].name} ȯ޽ǽֹܵڽϵȰ˵Ҳڳڲһū˻ʦ"
T_LAWYER_INJOIN_CITY "ʦ {city[0].name} ˽ڵһغд˳ʱֹͣΪ˱ҹҵ˾ϵ֮ţѵҹרʦ"
T_CORPORATE_FRANCHISE "{player[0].civ_name_singular} ĺֹ˾ {city[0].name} רꡣʼҹҵвȡʽʦظǣҹаЩĶ͡"
T_MOVE_INTO_TRANSPORT "ӿ䲿ڣֱ䲿ΪֹҪжزӣȽ䲿Ƶ½ԣҼѡ䲿ӣȻѡ <c:0,50,255>ж<e>"
T_MOVE_PATH_ORDER "·ԵֱʾӵִĿĵĻغ<c:50,200,50>ɫ<e> ·߱ʾڴ˻غϾִܵĿĵأɫʾҪķһغϵʱ䣬ɫʾ޷˳ִ"
T_MOVE_UNLOAD_ORDER "䲿ڵִ½֮ǰ᲻ǰȻصĲӶж"
T_ECOTERRORIST_NANOINFECT_CITY " {city[0].name} һڳн΢ʩɷֹ΢Ⱦ"
T_CITY_NUKED "{player[0].civ_name_singular} ĺ˵ {city[0].name} Ϊƽءҹܺ˵˽ <c:255,0,50>ɵ<e>"
T_PILLAGE_ORDER "Ӷũ·ͬԡִҪݻĵʩҶľػή͡"
T_PIRATE_ORDER "Ӷó·ܵõʵ棬ÿغظӶܲϻûƽӶΪͬԣ֮ǰȿǴ˾ٻ⽻Ӱ졣"
T_INFECTOR_PLAGUE_CITY "{player[0].civ_name_singular} Ĳ {city[0].name}˳ھ񡣲 <c:255,0,50>޷裬ҲΪ<e>"
T_REFORM_CITY_ORDER "ĸҪ {OrderDB(ORDER_REFORM).Gold} ƽ𣬶һʱԵĲ˳ǴӴ˲Ǯҡ"
T_DIP_REJECTION "ܾ {player[0].leader_name} 顣{player[0].leader_name} пܻǿвܾ顣"
T_DIP_REJECTION_PLAYER "{player[1].leader_name} ؾ顣в {player[1].leader_name} ܴ飬°"
T_LAWYER_SUE_FRANCHISE "λʦظλ {city[0].name} ר꣬ǿйصꡣ޷ٴӴ˳ǻ"
T_BUILDING_SOLD "{city[0].name} ٻ {improvement[0].type} ĺôʩܽʡάַѣҲڼʱõӦʽ𡣲ҲɥʧĳʩԭȵĺôȻȱҲһ"
T_NUKE_TARGETED "{city[0].name} й˵˽ <c:255,0,50>ɵϵͳ<e> Էƺ˵Ҳڳвշɵսе޵ķձ֡"
T_SLAVER_RAID_CITY "ūͼ {city[0].name} ǿ°񣬴Ϊū˽ǽҹ"
T_SLEEP_ORDER "ڽ״̬µĲӽҰʱ״̬ʱѡȡڽĲӣ´ָʾ"
T_ABOLITIONIST_FREE_SLAVES "ūͼ {city[0].name} ūҹڲūˣҹūܵš"
T_UNLOAD_CARGO "䲿жĲӱϢһغϲٶƶ\n\nк½սӼɡжغƶ"
T_WAIT_TITLE "֪"
T_WAIT_1 "еԴɼΧΪɫĳб߽硣ʱҲ֮\n\nɫı߽ΪϽ"
T_WAIT_2 "ɫɫĵΣÿֵṩʳó׻ᡢͬ\n\nճɳʳĵص㼫ΪҪҪ±ÿǵ˿ڵĳɳ"
T_WAIT_3 "Եܱ̽ߵΣҳʺ³еĵص㡣ҲЩй彻ս"
T_WAIT_4 "ȻôҪǣָгаɡ뿪 <c:0,50,255><e> ڣٵѡгԵķٴѡѡص㡣гص㣬дľ"
T_KEEP_HITTING_END_BUILDING "{BUILDING_BUILDING.name} ڽ {BuildingDB(CITY_BUILDING_BUILDING)}ĿǰҹԴչڣ̿µûϲʱ䡣һֱENTER <c:0,50,255>غ<e> ťֱ"
T_KEEP_HITTING_END_WONDER "{BUILDING_WONDER.name} ˽ {WonderDB(CITY_BUILDING_WONDER)} ۡĿǰҹԴչڣ̿µúķ൱õʱ䡣һֱENTER <c:0,50,255>غ<e> ťֱ" 
T_CANT_DISBAND_BIG_CITY "ܽɢ˿ڳ3,000˵ĳС{city[0].name} ӵ {BIG_CITY} ˿ڡ"
T_USE_MAYORS "ԽгٻУѡгԱߵС񡣴ѡУѡص㡣гصָӳн衣"
T_NEW_GOVT " {advance[0].name} ƼʾҹµѧԸĻԿ <c:0,50,255>۹<e> ٰ <c:0,50,255><e> ı塣"
T_BUILD_WONDERS "˽"
T_BUILD_BUILDINGS "˽ཨ"
T_BUILD_UNITS "ಿ"
T_TITLE_GOOD_SPOT "ڴ"
T_TITLE_BAD_SPOT "Ĺ۲졭"
T_CM_QUEUE_TAB "ٵҳлʾĿǰڽ죬ԼнĿųǿհ׵ģѡ <c:0,0,200><e> ť鿴뽨Ŀ嵥"
T_CM_INVENTORY_TAB "ҳлʾнＰۡ\n\nֽתԱ˳Ҳɥʧⶰ档޷"
T_CM_SPECIALISTS "¿Ƽ֮Ƹרҡ\n\nר빤˼ūͬȫעʳѧоȵһضԴ"
T_CM_STATISTICS "ҪЧУиص⡣\n\nеͳҳлʾӰء" 
T_CM_UNITS "ʱڳפؾǲĹ롣ٴеҳʾĿǰгؾ뽫ӵУѡ񲿶ӣٰ <c:0,0,200><e>"
T_POO "POO CityIsNamed strcmp works."
T_TITLE_SP_CIV_MGMT "۹" 
T_SP_CIV_MGMT "Ҫƶ룬þҪͳ\n\nͬ£в̶ͬȵڴʱҪҲҪ˼Լͳη"
T_TITLE_SP_CIV_MGMT_A "'ʳΪ졣'"
T_SP_CIV_MGMT_A "һҪ±Ҹ˿ڳɳȡʳĴ趨̫ߣɳгɳٶͣͲǰ"
T_TITLE_SP_CIV_MGMT_B "'ʹΪʲô"
T_SP_CIV_MGMT_B "ԼΪʲô'.\n\nҵȡڹʱĳ̡ʱߵĳҲࡣʱҸ"
T_TITLE_SP_CIV_MGMT_C "'Ǯͨ"
T_SP_CIV_MGMT_C "óܹӦнʼѧоʽнҸѧзάַѼٹʽҲ֮١"
T_TITLE_SP_CIV_MGMT_D "'Ψ˰ɡ'"
T_SP_CIV_MGMT_D "μģҪ˰趨̫ߣо޷Чʵؽ²ӡʩۡ\n\nͬأѧ˰趨̫ͣƼϵзҲȱЧʡ"
T_SP_UNIT_MGMT "Լ۹вֱ´ָ\n\nֽµͬಿȡʱʱԿǽɲӽɢ"
T_SP_DIPLOMACY "ҺԷչ⽻Э̡\n\nһʹݣɿ˫Э̴š"
T_SP_SCIENCE "Բ鿴һҹѧоϵĽȡرҪĻҲԱоĿ"
T_SP_GREAT_LIBRARY "ͼϷĵ֪ʶԴڴͼ¼Ϸ֪ʶӲӵۣɹƼݲĶϷĿµ֪ʶѧϷиԭ⣬ڡʷʵĿ£ҲԶʷϣѧϰԴչʷɵӰ졣"
T_SP_TRADE "ó׿ƼҲҷڽһЩ̶֮ܿʼز޷زҹսĹҡ"
T_SP_NATL_MGMT "ٴҹгеĸҪ档ñⰴťг嵥"


## ADDED 10-07-00 ###
T_CITY_TOO_SMALL_TITLE "йģ̫С"
T_CITY_TOO_SMALL "һضҪֳ롣ٵΪģ2ϲڲɢе£쿪ضӡԵȵйģ֮쿪ضӡ"
T_TOO_MANY_UNITS_TITLE "Ѵ"
T_TOO_MANY_UNITS "ϷÿأͷгеҲڣֻ12ӡ˸ѳ12ӣлֹͣӣֱճռ²Ϊֹ"
